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WebRender Planning

Here is a highlevel breakdown of the WebRender roadmap for 2019: This document is a more detailed view of that roadmap, including burnup charts.

Q2 Priorities for WR

The priorities for Q2 (May/June/Jul) 2019


General correctness bugs are currently tracked the following queries. These are not considered blockers for releases and will be re-triaged to assess importance on a regular basis:

Foundational work for WR on Android

Complete foundational WebRender on Android work to get things in a ship-able state on HD8 device.

Full Query
ID Summary Assigned to
1536360 Picture caching improvements Glenn Watson [:gw]
1533135 Scrolling on bing images search results is sluggish
1533833 Long composites when scrolling on the HD8
1534187 WR render target allocation strategy can be very inefficient.
1536358 Prototype using PLS for clip task rendering on mobile devices with WR
1536361 Profile and optimize WR fragment shaders on Mali devices.
1546149 Figure out the telemetry story for GeckoView
1547737 Make RecvRequestScreenPixels work with WR

8 Total; 8 Open (100%); 0 Resolved (0%); 0 Verified (0%);

Continued roll-out of WR

One of our main objectives throughout 2019 is to bring WebRender to market on core platforms. For Q2, our main deliverables (in addition to the Android work referenced above) are:

  • Identify release targets for AMD and Intel desktop, and start work towards it
  • Identify release target for intel laptops, and start work towards it

The work documented there will help with these specific goals for Q2, as well as our plans throughout the year.


No results.

0 Total; 0 Open (0%); 0 Resolved (0%); 0 Verified (0%);



Other WR Bugzilla Queries and Info

To Do: these lists need to be reviewed to reassessed

Triage info:

Mailing list:
IRC channel: #gfx
Project owner: Maire Reavy