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* Audio engine for queueing and playing various tracks with the possibility of mixing in our own Audio-API controlled outputs such as filtering/effects | * Audio engine for queueing and playing various tracks with the possibility of mixing in our own Audio-API controlled outputs such as filtering/effects | ||
* Method to control the activity of Processing.js scripts and | * Method to control the activity of Processing.js scripts and video tags to ensure proper synchronization with the overworld and sub-scenes | ||
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