Platform/GFX/GLLayersOnMobile: Difference between revisions

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*GL Reftest on Android (BenWa):  
*GL Reftest on Android (BenWa):  
**GL Reftest on Android {{bug|676831}}
**GL Reftest on Android {{bug|676831}}
*** Enable Reftests on Tinderbox {{bug|691349}}
*** Enable Reftests on Tinderbox (BenWa) {{bug|691349}}
***(Optional) Add 'screen' size annotation {{bug|688886}}
***(Optional) Add 'screen' size annotation (BenWa) {{bug|688886}}
*Fix Rendering glitches:  
*Fix Rendering glitches:  
**Let OpenGL layers recover from lost/reset GL contexts (ajuma) {{bug|660072}}  
**Let OpenGL layers recover from lost/reset GL contexts (ajuma) {{bug|660072}}  
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**More in {{bug|607684}}  
**More in {{bug|607684}}  
*Profiling (Focus on previous tasks first)  
*Profiling (Focus on previous tasks first)  
**Add SPS Profiler (BenWa) {{bug|683229}}
**Texture updates happen synchronously and harm interactive performance (Chris Lord) {{bug|670930}}  
**Texture updates happen synchronously and harm interactive performance (Chris Lord) {{bug|670930}}  
**Fennec repainting thebesLayers content while scrolling remote layer {{bug|672695}}  
**Fennec repainting thebesLayers content while scrolling remote layer {{bug|672695}}  
Confirmed users
336

edits