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__TOC__ | __TOC__ | ||
== General == | |||
* [https://bugzilla.mozilla.org/buglist.cgi?quicksearch=comp:gfx,graphics,image,widget%20%5Bsg:crit Critical security bugs] | |||
* [https://bugzilla.mozilla.org/buglist.cgi?quicksearch=ALL%20comp:gfx,graphics,image,widget%20blocking1.9.3%3A%22%3F%22 Blocker triage] | |||
* [https://bugzilla.mozilla.org/buglist.cgi?quicksearch=comp:gfx,graphics,image,widget%20blocking1.9.3%3A%22%2B%22 10 open blockers] | |||
== Project Updates == | == Project Updates == | ||
* GFX | * GFX | ||
** Jeff's kampf is continuing. | |||
* Hardware Acceleration | * Hardware Acceleration | ||
** D2D continues to get faster. | |||
* Electrolysis | * Electrolysis | ||
** Fennec with SysV shared memory is running! | |||
* OOPP | * OOPP | ||
** [Mac] Fixes to Core Graphics, added Core Animation support (all under review) {{bug|557534}} {{bug|555281}} {{bug|556052}} | ** [Mac] Fixes to Core Graphics, added Core Animation support (all under review) {{bug|557534}} {{bug|555281}} {{bug|556052}} | ||
| Line 20: | Line 28: | ||
*Joe | *Joe | ||
**Last week: | **Last week: | ||
*** Went to Boston for a Processing.js get-together and hackfest. | |||
**** Their main pain points are that some of the constructs they're using don't trace, and that a lot of the time they want to draw pixels, which they do by drawing pixel-sized boxes. | |||
*** Fixed the SysV shm bugs we were seeing. Working on getting a build up on a device to test perf. | |||
**This week: | **This week: | ||
*** Fix other fennelectrolysis bugs in shm drawing. | |||
*Jeff | *Jeff | ||
**Last week: | **Last week: | ||
*** Tried to land the cairo update twice: | |||
**** First time it bounced due to tests that weren't run on try | |||
**** Second time it passed all the tests but lots of stuff was still broken | |||
***** some animated gifs on OS X | |||
****** have a fix and a test | |||
***** native clipping on windows | |||
****** have a test, know what's wrong but no fix | |||
***** GC clipping on linux | |||
****** have the broken changeset and an idea but no idea how to fix it | |||
***** tscroll regressions | |||
****** no idea | |||
*** also went to boston | |||
**This week: | **This week: | ||
*** land cairo update | |||
* John | * John | ||
| Line 31: | Line 56: | ||
*Bas | *Bas | ||
**Last week: | ** Last week: | ||
**This week: | *** Diagnosed & fixed several D2D bugs | ||
*** Some initial OGL Layers on Linux investigation | |||
** This week: | |||
*** More diagnosing & fixing of D2D bugs | |||
*** Hopefully progress on OGL layers on linux | |||
*Ben | *Ben | ||
Latest revision as of 21:56, 12 April 2010
- Every Monday at 2:30 PM Pacific/5:30 PM Eastern/21:30 UTC
- +1 650 903 0800 x92 Conf# 217
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- +1 800 707 2533 (pin 369) Conf# 217 (toll free, Skype)
General
Project Updates
- GFX
- Jeff's kampf is continuing.
- Hardware Acceleration
- D2D continues to get faster.
- Electrolysis
- Fennec with SysV shared memory is running!
- OOPP
- [Mac] Fixes to Core Graphics, added Core Animation support (all under review) bug 557534 bug 555281 bug 556052
- [Mac] Crash reporter fix landed today. bug 557011
- [Mac] Affected by mouse input degredation bug 558629
Status Updates
- Joe
- Last week:
- Went to Boston for a Processing.js get-together and hackfest.
- Their main pain points are that some of the constructs they're using don't trace, and that a lot of the time they want to draw pixels, which they do by drawing pixel-sized boxes.
- Fixed the SysV shm bugs we were seeing. Working on getting a build up on a device to test perf.
- Went to Boston for a Processing.js get-together and hackfest.
- This week:
- Fix other fennelectrolysis bugs in shm drawing.
- Last week:
- Jeff
- Last week:
- Tried to land the cairo update twice:
- First time it bounced due to tests that weren't run on try
- Second time it passed all the tests but lots of stuff was still broken
- some animated gifs on OS X
- have a fix and a test
- native clipping on windows
- have a test, know what's wrong but no fix
- GC clipping on linux
- have the broken changeset and an idea but no idea how to fix it
- tscroll regressions
- no idea
- some animated gifs on OS X
- also went to boston
- Tried to land the cairo update twice:
- This week:
- land cairo update
- Last week:
- John
- Last week:
- This week:
- Bas
- Last week:
- Diagnosed & fixed several D2D bugs
- Some initial OGL Layers on Linux investigation
- This week:
- More diagnosing & fixing of D2D bugs
- Hopefully progress on OGL layers on linux
- Last week:
- Ben
- Last week:
- Fix for Core Graphics transparency bug 557534
- OOP Core Animation support with IOSurfaces under review bug 555281.
- Fixed layout/ObjectFrame bug causing two bugs with Mac OOPP rendering bug 556052
- Crash reporter fix landed today (cjones). bug 557011
- Plug-ins affected by mouse input degredation bug 558629
- This week:
- Land patches waiting for review.
- Honor subrect invalidation for Core Graphics & Core Animation.
- Investigate if using IOSurface for in process Core Animation will be faster (?)
- Investigate Quicktime Core Animation right click crash. bug 557595
- Last week:
Infrequent / Irregular attendees
- Bobby
- Last week:
- This week:
- Rob
- Last week:
- This week:
- Jim
- Last week:
- This week: