Platform/GFX/2013-May-6: Difference between revisions

From MozillaWiki
< Platform‎ | GFX
Jump to navigation Jump to search
 
(2 intermediate revisions by 2 users not shown)
Line 25: Line 25:


=Agenda=
=Agenda=
* Request for Help from the Gaia team:
** https://bugzilla.mozilla.org/show_bug.cgi?id=868112
** https://bugzilla.mozilla.org/show_bug.cgi?id=868082
* Review Taipei work week agenda (assign owners:)
** https://intranet.mozilla.org/Web_Rendering_Work_Week_May_2013
* Check in on Layers progress and next steps
* Off-main-thread animated images request for feedback {{bug|717872}} (joe)
** {{bug|867758}} - Coordinate start of animation for same-FPS images
*** While not strictly related, it'd be nice if we were in a better state for animated images in general.
*** This bug will make it so that animated images at the same FPS will be updated by the refresh driver at the same time.
*** Thus, we'll composite less often, consuming less battery.
** {{bug|867770}} - Always layerize animated images
*** In order for OMT animated images to make any sense at all, the animated images need to be layerized.
*** This depends on {{bug|869133}}, which may be a no-op.
**** We need to make sure that animated images are easily layerizable, so that when the refresh driver calls RequestRefresh() on the image, the ImageContainer gets updated correctly.

Latest revision as of 22:26, 6 May 2013

Urgent Bug Triage

Bugs tracked for upcoming Firefox releases:

Gfx bugs

Including Image, Canvas 2D, and WebGL.

Layout bugs

Media bugs

Agenda

  • Request for Help from the Gaia team:
  • Review Taipei work week agenda (assign owners:)
  • Check in on Layers progress and next steps
  • Off-main-thread animated images request for feedback bug 717872 (joe)
    • bug 867758 - Coordinate start of animation for same-FPS images
      • While not strictly related, it'd be nice if we were in a better state for animated images in general.
      • This bug will make it so that animated images at the same FPS will be updated by the refresh driver at the same time.
      • Thus, we'll composite less often, consuming less battery.
    • bug 867770 - Always layerize animated images
      • In order for OMT animated images to make any sense at all, the animated images need to be layerized.
      • This depends on bug 869133, which may be a no-op.
        • We need to make sure that animated images are easily layerizable, so that when the refresh driver calls RequestRefresh() on the image, the ImageContainer gets updated correctly.