Platform/GFX/2010-Jun-28: Difference between revisions

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*Benoit
*Benoit
**Last week:
**Last week:
*** {{bug|557423}}: Quake2-GWT: worked with Barak Gross to make it work in Minefield; profiled it with 'perf' (linux profiler); discussed results with JS people; part of it is that doubles, being created on the heap, are slow and make the GC suffer; that part should be fixed by the fatvals branch; another part is that a lot of code isn't currenlty getting traced.
*** {{bug|555798}} Safe integers: worked with Jeff to get a good SafeInt class done. Useful e.g. to compute buffer sizes in gfx/ and in WebGL, and to check that offsets are in range in WebGL.
*** {{bug|573705}} Tex[Sub]Image2D improvements: support the ImageData signature, fix a bug with 16bpp textures.
**This week:
**This week:


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