Events/London Learning Jam: Difference between revisions
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A two-day '''hack jam''' with Mozilla, Nesta, and 10+ partners in the UK to build learning projects, and then a '''playtesting event''' with youth at a nearby school. | A two-day '''hack jam''' with Mozilla, Nesta, and 10+ partners in the UK to build learning projects, and then a '''playtesting event''' with youth at a nearby school. | ||
== Design Brief == | |||
Preparation for all hack jam participants: '''[[Events/London_Learning_Jam/Design_Brief | Design Brief]]''' | |||
== What we made == | |||
'''[[Events/London_Learning_Jam/Projects | A list of projects]]''' that came out of the jam. | |||
== Where == | == Where == | ||
* '''Hack jam:''' May 24 - 25, 2012 | [http://www.rave.ac.uk/about/maps-and-directions/ Ravensbourne College], London | * '''Hack jam:''' May 24 - 25, 2012 | [http://www.rave.ac.uk/about/maps-and-directions/ Ravensbourne College], London: 6 Penrose Way, Greenwich Peninsula, London SE10 0EW | ||
* '''Youth Playtest:''' May 26, 2012 | | * '''Youth Playtest:''' May 26, 2012 | [http://coderdojo-london.eventbrite.co.uk/ CoderDojo London]: Forward Internet Group, 19 Mandela St, NW1 0DU London, 1200-1500 | ||
== Why == | == Why == | ||
| Line 37: | Line 45: | ||
* [http://mozillapopcorn.org/popcorn-maker/ Popcorn Maker] | * [http://mozillapopcorn.org/popcorn-maker/ Popcorn Maker] | ||
* [http://lovebomb.me/ Lovebomb] | * [http://lovebomb.me/ Lovebomb] | ||
* [ | * [http://wpm.toolness.org/en-US/projects More projects] | ||
== Who == | == Who == | ||
===Hack Jam=== | ===Hack Jam=== | ||
30-40 participants representing 10+ organisations. Mixture of instructors, developers | 30-40 participants representing 10+ organisations. Mixture of instructors, developers and designers. | ||
* Mozilla | * Mozilla | ||
* Nesta | * Nesta | ||
* | * ZSL | ||
* Young Rewired State | |||
* Young Rewired State | |||
* ReMo | * ReMo | ||
* | * Goldsmiths | ||
* Ministry of Stories | * Digital Me | ||
* | * Ravensbourne | ||
* | * Nominet Trust | ||
* CoderDojo | |||
* Decoded | |||
* Pearson | |||
* Wikimedia Foundation | |||
* Ladies Who Code | |||
* British Telecom | |||
* Ministry of Stories | |||
* Raspberry Pi | |||
* Good for Nothing | |||
* Other | |||
===Playtest=== | ===Playtest=== | ||
* 50 youth, aged 13+ yrs and up. Range of web skills. | * 50 youth, aged 13+ yrs and up. Range of web skills. | ||
* 20 facilitators from participating organisations | * 20+ facilitators from participating organisations | ||
== How == | == How == | ||
| Line 76: | Line 85: | ||
=== May 24, Day 1 === | === May 24, Day 1 === | ||
10:00: Welcome and | 09:00: Arrival. Coffee & breakfast provided.<br> | ||
10:00: Welcome, Intros and Ice Breaker <br> | |||
10:30 Quick presentations of missions and WPM (small groups)<br> | |||
10:30 | 11:00 Break<br> | ||
11: | 11:15 Speed webmaking — Small groups try out several pre-made missions & any partner projects ready.<br> | ||
11: | 12:00 Debrief — what worked, what didn't, etc.<br> | ||
12:00 | 12:30 Lunch — Brainstorming other mission ideas<br> | ||
13:30 Pitch project ideas <br> | |||
14:00 Project teams formed — Initial brainstorming. Dive into theme, learning objectives, initial concept ideas if any.<br> | |||
12:30 | 14:45 Big group report backs, feedback<br> | ||
15:15 Break<br> | |||
15:30 Team concepts / Paper Prototyping <br> | |||
17:00 Shareouts and planning for Day 2<br> | |||
17:45 Leave venue. Optional dinner and drinks at [http://www.trafalgartavern.co.uk/ Trafalgar Tavern] (6 Park Row, London, SE10 9NW) | |||
===May 25, Day 2=== | ===May 25, Day 2=== | ||
10:00: Welcome. Review of | 09:30: Arrival - coffee and breakfast provided.<br> | ||
10:30: Teams building on learning missions <br> | 10:00: Welcome. Review of Day1 <br> | ||
10:30: Teams building on learning missions - Moving from concept to prototype <br> | |||
12:00: Group check-in <br> | 12:00: Group check-in <br> | ||
12:30: Lunch <br> | 12:30: Lunch <br> | ||
13:00: Nesta stakeholders join - Speedgeeking / Mini playtesting <br> | |||
14:30: Team mission building continued <br> | |||
16:30: Final evaluation. Playtesting preparation <br> | |||
17:30: Closing Circle <br> | |||
18:00: Leave venue. Optional dinner/drinks. | |||
(19:00) Team dinner at [http://www.16secondswest.co.uk/ 16 Seconds West Brasserie] (National Maritime Museum | |||
Park Row, Greenwich, London, SE10 9NF) | |||
===May 26, Day 3=== | ===May 26, Day 3=== | ||
11:30: Teams arrive & set up. <br> | |||
12:00: Youth arrive <br> | |||
12:15: Opening circle <br> | |||
12:30: Pitch session - Each team introduces their project. <br> | |||
13:00: Playtesting <br/> | |||
15:00: Closing Circle/Debrief - what did you like? what didn't you like? what do you think you learned? <br> | |||
15:30: Youth depart, Lunch for mission makers <br> | |||
16:00: Debrief with the missions makers, Nesta and Mozilla | |||
Latest revision as of 08:20, 29 May 2012
What
A two-day hack jam with Mozilla, Nesta, and 10+ partners in the UK to build learning projects, and then a playtesting event with youth at a nearby school.
Design Brief
Preparation for all hack jam participants: Design Brief
What we made
A list of projects that came out of the jam.
Where
- Hack jam: May 24 - 25, 2012 | Ravensbourne College, London: 6 Penrose Way, Greenwich Peninsula, London SE10 0EW
- Youth Playtest: May 26, 2012 | CoderDojo London: Forward Internet Group, 19 Mandela St, NW1 0DU London, 1200-1500
Why
Goals
- Convey Mozilla vision for Hackasaurus and web literacy and invite feedback.
- Test and iterate on Hackasaurus learning mission meta-model (shared ownership).
- Deepen partnerships with groups teaching code and web literacy in UK (e.g. YRS).
- Develop 5 new Hackasaurus learning missions with UK youth and partners.
- "Learning Mission" = well designed webpage you're encouraged to hack. Template with instructions of where to put/remix content. i.e. two-pane editor
- Playtest and iterate on these missions with bigger group of youth.
- Get real feedback that we can build into the missions for the Summer Campaign.
- Explore models for longer term testing and evaluation.
- Invite youth to host kitchen table events during the Summer Code Party.
- Invitation to skill up after the playtest.
- Strengthen relationships among aligned communities of practices.
- Bring organizations together under shared goals and continued collaboration.
What does success look like?
- 5 missions reflecting key interest areas of youth in the UK (and reflecting missions of key partnerships we want to have)
- 50+ youth involved in an engaged/enthusiastic day of learning
Example Projects
Who
Hack Jam
30-40 participants representing 10+ organisations. Mixture of instructors, developers and designers.
- Mozilla
- Nesta
- ZSL
- Young Rewired State
- ReMo
- Goldsmiths
- Digital Me
- Ravensbourne
- Nominet Trust
- CoderDojo
- Decoded
- Pearson
- Wikimedia Foundation
- Ladies Who Code
- British Telecom
- Ministry of Stories
- Raspberry Pi
- Good for Nothing
- Other
Playtest
- 50 youth, aged 13+ yrs and up. Range of web skills.
- 20+ facilitators from participating organisations
How
Agenda Overview
- Hack jam = 2 days (30-40 participants)
- Playtest = 4hr (50 youth, 20 facilitators)
- Debrief = 2hr (core team)
May 24, Day 1
09:00: Arrival. Coffee & breakfast provided.
10:00: Welcome, Intros and Ice Breaker
10:30 Quick presentations of missions and WPM (small groups)
11:00 Break
11:15 Speed webmaking — Small groups try out several pre-made missions & any partner projects ready.
12:00 Debrief — what worked, what didn't, etc.
12:30 Lunch — Brainstorming other mission ideas
13:30 Pitch project ideas
14:00 Project teams formed — Initial brainstorming. Dive into theme, learning objectives, initial concept ideas if any.
14:45 Big group report backs, feedback
15:15 Break
15:30 Team concepts / Paper Prototyping
17:00 Shareouts and planning for Day 2
17:45 Leave venue. Optional dinner and drinks at Trafalgar Tavern (6 Park Row, London, SE10 9NW)
May 25, Day 2
09:30: Arrival - coffee and breakfast provided.
10:00: Welcome. Review of Day1
10:30: Teams building on learning missions - Moving from concept to prototype
12:00: Group check-in
12:30: Lunch
13:00: Nesta stakeholders join - Speedgeeking / Mini playtesting
14:30: Team mission building continued
16:30: Final evaluation. Playtesting preparation
17:30: Closing Circle
18:00: Leave venue. Optional dinner/drinks.
(19:00) Team dinner at 16 Seconds West Brasserie (National Maritime Museum
Park Row, Greenwich, London, SE10 9NF)
May 26, Day 3
11:30: Teams arrive & set up.
12:00: Youth arrive
12:15: Opening circle
12:30: Pitch session - Each team introduces their project.
13:00: Playtesting
15:00: Closing Circle/Debrief - what did you like? what didn't you like? what do you think you learned?
15:30: Youth depart, Lunch for mission makers
16:00: Debrief with the missions makers, Nesta and Mozilla
