WebAPI/WebTelephony: Difference between revisions

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(Proposal (v2): telephony call states to support call holding)
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  interface Telephony : EventTarget {
  interface Telephony : EventTarget {
  TelephonyCall dial(DOMString number); // Returns a object in "dialing" state
TelephonyCall dial(DOMString number); // Returns a object in "dialing" state
  attribute boolean muted;          // Should these live on the call/group?
attribute boolean muted;          // Should these live on the call/group?
  attribute boolean speakerEnabled;
attribute boolean speakerEnabled;
   
   
  attribute any active; // Active call, for now. Could be a group in the future.
attribute any active; // Active call, for now. Could be a group in the future.
   
   
  readonly attribute TelephonyCall[] calls;
readonly attribute TelephonyCall[] calls;
   
   
  void startTone(DOMString tone);
void startTone(DOMString tone);
  void stopTone();
void stopTone();
   
   
  attribute Function onincoming;
attribute Function onincoming;
  attribute Function oncallschanged;
attribute Function oncallschanged;
  }
  }
   
   
  interface TelephonyCall : EventTarget {
  interface TelephonyCall : EventTarget {
  readonly attribute DOMString number;
readonly attribute DOMString number;
   
   
  readonly attribute DOMString state;
readonly attribute DOMString state;
  // "dialing", "ringing", "busy", "connecting", "connected", "disconnecting", "disconnected", "incoming"
// "dialing", "ringing", "busy", "connecting", "connected", "disconnecting", "disconnected", "incoming"
   
   
  attribute Function onstatechange;
attribute Function onstatechange;
  attribute Function onringing;
attribute Function onringing;
  attribute Function onbusy;
attribute Function onbusy;
  attribute Function onconnecting;
attribute Function onconnecting;
  attribute Function onconnected;
attribute Function onconnected;
  attribute Function ondisconnecting;
attribute Function ondisconnecting;
  attribute Function ondisconnected;
attribute Function ondisconnected;
   
   
  void answer(); // Should this make the call the active one?
void answer(); // Should this make the call the active one?
  void hangUp();
void hangUp();
  }
  }
   
   
  interface CallEvent : Event {
  interface CallEvent : Event {
  readonly attribute TelephonyCall call;
readonly attribute TelephonyCall call;
  }
  }


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*Scenario #1: There is no other call on-line (current design)<br>When a remote party dials, a new call is generated with its call index (no. 1), and the call state now is CALL_STATE_INCOMING.<br>When user answers/hangs up the call, the call state is eventually pushed to CALL_STATE_CONNECTED/CALL_STATE_DISCONNECTED according to user's decision.  
*Scenario #1: There is no other call on-line (current design)<br>When a remote party dials, a new call is generated with its call index (no. 1), and the call state now is CALL_STATE_INCOMING.<br>When user answers/hangs up the call, the call state is eventually pushed to CALL_STATE_CONNECTED/CALL_STATE_DISCONNECTED according to user's decision.  
*Scenario #2: There is already a call on-line<br>When the third party dials, a new call is generated with the state of CALL_STATE_INCOMING. Since there is already a call on-line, the new call's index is no. 2. When user answers the new call (call no. 2), its state is going to be transferred to CALL_STATE_CONNECTED. In the meanwhile, the state of the originally connected call (call no. 1) should be forced to CALL_STATE_HELD. <br>  
*Scenario #2: There is already a call on-line<br>When the third party dials, a new call is generated with the state of CALL_STATE_INCOMING. Since there is already a call on-line, the new call's index is no. 2. <br>When user answers the new call (call no. 2), its state is going to be transferred to CALL_STATE_CONNECTED. In the meanwhile, the state of the originally connected call (call no. 1) should be forced to CALL_STATE_HELD. <br>  
*Scenario #3: User wants to hold a call when there's no waiting call<br>User can |HoldCall()| to change the call state from CALL_STATE_CONNECTED to CALL_STATE_HELD. User can |ResumeCall()| to make a call from CALL_STATE_HELD back to <br>CALL_STATE_CONNECTED.
*Scenario #3: User wants to hold a call when there's no waiting call<br>User can |HoldCall()| to change the call state from CALL_STATE_CONNECTED to CALL_STATE_HELD. User can |ResumeCall()| to make a call from CALL_STATE_HELD back to <br>CALL_STATE_CONNECTED.


&nbsp;[[Image:Proposal_TelephonyCallStates_v2.png|842x936px|Proposal of telephony call states to support call holding]]<br>  
&nbsp;[[Image:Proposal TelephonyCallStates v2.png|842x936px|Proposal of telephony call states to support call holding]]<br>  


=== Proposal: Enhance WebTelephony API to hold a call  ===
=== Proposal: Enhance WebTelephony API to hold a call  ===


  interface nsIDOMTelephony&nbsp;: nsIDOMEventTarget
interface nsIDOMTelephony&nbsp;: nsIDOMEventTarget
  {
  {
  nsIDOMTelephonyCall dial(in DOMString number);
nsIDOMTelephonyCall dial(in DOMString number);
   
   
  attribute boolean muted;
attribute boolean muted;
  attribute boolean speakerEnabled;
attribute boolean speakerEnabled;
   
   
  // The call that is "active", i.e. receives microphone input and tones
// The call that is "active", i.e. receives microphone input and tones
  // generated via startTone.
// generated via startTone.
  readonly attribute jsval active;
readonly attribute jsval active;
   
   
  // Array of all calls that are currently connected.
// Array of all calls that are currently connected.
  readonly attribute jsval calls;
readonly attribute jsval calls;
   
   
  void startTone(in DOMString tone);
void startTone(in DOMString tone);
  void stopTone();
void stopTone();
   
   
  attribute nsIDOMEventListener onincoming;
attribute nsIDOMEventListener onincoming;
  attribute nsIDOMEventListener oncallschanged;
attribute nsIDOMEventListener oncallschanged;
  };
  };
   
   
  interface nsIDOMTelephonyCall&nbsp;: nsIDOMEventTarget
  interface nsIDOMTelephonyCall&nbsp;: nsIDOMEventTarget
  {
  {
  readonly attribute DOMString number;
readonly attribute DOMString number;
 
  // "dialing", "ringing", "busy", "connecting", "connected", "disconnecting", "disconnected", "incoming"
  // Add new states: "holding", "held", "resuming"
  readonly attribute DOMString state;
   
   
  void answer();  
  // "dialing", "ringing", "busy", "connecting", "connected", "disconnecting", "disconnected", "incoming"
  void hangUp();
// Add new states: "holding", "held", "resuming"
 
readonly attribute DOMString state;
  //make a "connected" call into "held"
  void holdCall();
  //make a "held" call back to "connected"
  void resumeCall();  
   
   
  attribute nsIDOMEventListener onstatechange;
void answer(); 
void hangUp();
   
   
  attribute nsIDOMEventListener ondialing;
//make a "connected" call into "held"
  attribute nsIDOMEventListener onringing;
void holdCall();  
  attribute nsIDOMEventListener onbusy;
//make a "held" call back to "connected"
  attribute nsIDOMEventListener onconnecting;
void resumeCall();  
  attribute nsIDOMEventListener onconnected;
  attribute nsIDOMEventListener ondisconnecting;
  attribute nsIDOMEventListener ondisconnected;
   
   
  // attribute nsIDOMEventListener onincoming;
attribute nsIDOMEventListener onstatechange;
  /* new events */
  attribute nsIDOMEventListener onholding;  
attribute nsIDOMEventListener ondialing;
  attribute nsIDOMEventListener onheld;  
attribute nsIDOMEventListener onringing;
  attribute nsIDOMEventListener onresuming;  
attribute nsIDOMEventListener onbusy;
attribute nsIDOMEventListener onconnecting;
attribute nsIDOMEventListener onconnected;
attribute nsIDOMEventListener ondisconnecting;
attribute nsIDOMEventListener ondisconnected;
// attribute nsIDOMEventListener onincoming;
/* new events */
attribute nsIDOMEventListener onholding;  
attribute nsIDOMEventListener onheld;  
attribute nsIDOMEventListener onresuming;  
  };
  };

Revision as of 05:05, 22 March 2012

Proposed API

(lkcl29dec11: remember also to include data calls as well as voice calls, so that internet access can be initiated)

navigator.telephony would return an object with the following interface

interface Telephony : EventTarget {
TelephonyCall dial(DOMString number); // Returns a object in "dialing" state
attribute boolean muted;           // Should these live on the call/group?
attribute boolean speakerEnabled;

attribute any active; // Active call, for now. Could be a group in the future.

readonly attribute TelephonyCall[] calls;

void startTone(DOMString tone);
void stopTone();

attribute Function onincoming;
attribute Function oncallschanged;
}

interface TelephonyCall : EventTarget {
readonly attribute DOMString number;

readonly attribute DOMString state;
// "dialing", "ringing", "busy", "connecting", "connected", "disconnecting", "disconnected", "incoming"

attribute Function onstatechange;
attribute Function onringing;
attribute Function onbusy;
attribute Function onconnecting;
attribute Function onconnected;
attribute Function ondisconnecting;
attribute Function ondisconnected;

void answer(); // Should this make the call the active one?
void hangUp();
}

interface CallEvent : Event {
readonly attribute TelephonyCall call;
}

Proposal: Enhance telephony call states to hold a call

The diagram below shows the current design of B2G telephony call states (white blocks) and the proposal for holding a call (yellow blocks).


 State transition in detail:

  • Scenario #1: There is no other call on-line (current design)
    When a remote party dials, a new call is generated with its call index (no. 1), and the call state now is CALL_STATE_INCOMING.
    When user answers/hangs up the call, the call state is eventually pushed to CALL_STATE_CONNECTED/CALL_STATE_DISCONNECTED according to user's decision.
  • Scenario #2: There is already a call on-line
    When the third party dials, a new call is generated with the state of CALL_STATE_INCOMING. Since there is already a call on-line, the new call's index is no. 2.
    When user answers the new call (call no. 2), its state is going to be transferred to CALL_STATE_CONNECTED. In the meanwhile, the state of the originally connected call (call no. 1) should be forced to CALL_STATE_HELD.
  • Scenario #3: User wants to hold a call when there's no waiting call
    User can |HoldCall()| to change the call state from CALL_STATE_CONNECTED to CALL_STATE_HELD. User can |ResumeCall()| to make a call from CALL_STATE_HELD back to
    CALL_STATE_CONNECTED.

 Proposal of telephony call states to support call holding

Proposal: Enhance WebTelephony API to hold a call

interface nsIDOMTelephony : nsIDOMEventTarget
{
nsIDOMTelephonyCall dial(in DOMString number);

attribute boolean muted;
attribute boolean speakerEnabled;

// The call that is "active", i.e. receives microphone input and tones
// generated via startTone.
readonly attribute jsval active;

// Array of all calls that are currently connected.
readonly attribute jsval calls;

void startTone(in DOMString tone);
void stopTone();

attribute nsIDOMEventListener onincoming;
attribute nsIDOMEventListener oncallschanged;
};

interface nsIDOMTelephonyCall : nsIDOMEventTarget
{
readonly attribute DOMString number;

// "dialing", "ringing", "busy", "connecting", "connected", "disconnecting", "disconnected", "incoming"
// Add new states: "holding", "held", "resuming"
readonly attribute DOMString state;

void answer();  
void hangUp();

//make a "connected" call into "held"
void holdCall(); 
//make a "held" call back to "connected"
void resumeCall(); 

attribute nsIDOMEventListener onstatechange;

attribute nsIDOMEventListener ondialing;
attribute nsIDOMEventListener onringing;
attribute nsIDOMEventListener onbusy;
attribute nsIDOMEventListener onconnecting;
attribute nsIDOMEventListener onconnected;
attribute nsIDOMEventListener ondisconnecting;
attribute nsIDOMEventListener ondisconnected;

// attribute nsIDOMEventListener onincoming;
/* new events */
attribute nsIDOMEventListener onholding; 
attribute nsIDOMEventListener onheld; 
attribute nsIDOMEventListener onresuming; 
};