Releases/Fennec1.0maemo/Post Mortem

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Agenda

What went not so well?

  • Lack of communication between QA and other groups (aakash)
    • Starting with Beta 4, release dates weren't clearly communicated
    • bugs weren't filed, just talked about (john+)
      • Not enough visibility into time remaining for bugs
    • overworked?
    • bugs weren't acted on when triaged (bugs only worked on when assigned)
    • bugs ignored when they should be acknowledged
    • no backup for stewart
    • not enough test cases for every patch
    • no more meta bugs (tracking)
  • Not enough communication between release and other teams, particularly around timelines
  • Finding regression windows- time at the end of the year was dedicated to finding a regression after it's happened
    • need to find regressions quicker
      • disk cache parameter got turned on and took forever to find
      • automated perf testing
    • hard to know where we are in solving regressions
  • lots of last minute time working on flash, risk should not be pushed towards the end of a release
  • lead times on release engineering are long, took one year to set up mobile linux builds, tri-server took 6 months
  • hard to ship 1.0 releases because you're doing everything at the same time- everything is priority
  • Launching multiple OS's at the same time sapped resources
  • Delayed early on due to unstable platform and hardware availability
    • N900's weren't easy to get until very late 2009/early 2010
    • Need to figure out how to get hardware faster if we move towards bundling
  • Spent too much time blocking ourselves on stuff
    • Need to make decisions to cut features
    • Need to be realistic regarding perf/launch features
    • Lots of debate over choices which could be deferred and could be prioritized
  • 1.0 was way too big
    • Prioritized features + quality over time
  • Scheduling between desktop + mobile for firefox and weave was tricky
  • Pressure to make last minute design changes as we approach 1.0 release
  • unit tests were ignored
  • Not sure which devices to support (n810 vs n900)
  • Firefox processes for mobile may not have been the best fit
  • L10n communication was abrupt and cantankerous, crankiness--, should have worked more closely with team to solve problems
  • Releng didn't have a good sense at 1.0 to understand expectations for launch (signing, crosschecking)
  • "Ship when ready" is hard on non-engineering teams
    • not enough warning on releases
    • unclear to releng what was in each release
  • more communication between mobile and platform teams
    • tracemonkey drops would surprise mobile teams
    • winmo was affected for 2 weeks as a result- need automation
  • wrong people at thursday release meetings
  • Bugs get forgotten, and people don't necessarily know the ramifications of their changes
  • no automated testing, but anecdotal evidence wasn't taken seriously
  • didn't do a good enough job listening to users and support forum, particularly early adopters
  • good "getting started" documentation for n900 but not a lot of FAQ info (how to set default browser, manage plugins, etc)
  • Standards around good add-ons for mobile were fluid and hard for developers to understand

What went well?

How will we change in the future? (themes for improvement)