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| Wire scenes with Redux placeholders | | Wire scenes with Redux placeholders | ||
| Guillaume | | Guillaume | ||
! style="background:# | ! style="background:#00B2FF;" | Done | ||
| | | This PR prepares the scene components to work with Redux. It's only placeholders for now, but then in the future we can easily extract data from the state and actions to place in these components props. | ||
|- | |- | ||
| Add google-maps support to ios | | Add google-maps support to ios | ||
| Wilson | | Wilson | ||
! style="background:# | ! style="background:#00B2FF;" | Done | ||
| | | | ||
|- | |- | ||
| Compass component | | Compass component | ||
| Francisco | | Francisco | ||
! style="background:# | ! style="background:#00B2FF;" | Done | ||
| Also added a debug scene that is loaded just in debug builds (accessible from the Settings scene). That view has a version of the compass pointing towards the shard. Also there you can see how the component is used (it will require to know what's the latitude and longitude of your location and the point you want to point to). Considerations: In ios sensors works beautifully and there is no problems and in android sensors may take a while until having a good reading and you will see how the arrow moves slowly until we get real data. We can 'calibrate' the compass by asking the user to do an '8' with the phone, it's unfortunately something that happens in android apps. | | Also added a debug scene that is loaded just in debug builds (accessible from the Settings scene). That view has a version of the compass pointing towards the shard. Also there you can see how the component is used (it will require to know what's the latitude and longitude of your location and the point you want to point to). Considerations: In ios sensors works beautifully and there is no problems and in android sensors may take a while until having a good reading and you will see how the arrow moves slowly until we get real data. We can 'calibrate' the compass by asking the user to do an '8' with the phone, it's unfortunately something that happens in android apps. | ||
|- | |||
| Add a custom map marker | |||
| Guillaume | |||
! style="background:#00B2FF;" | Done | |||
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|- | |||
| Render a basic home view with dummy API data | |||
| Wilson | |||
! style="background:#00B2FF;" | Done | |||
| It includes: Wire scenes with Redux placeholders, Added dummy list items to home view, Change to use ListView instead of ScrollView, Move all demos into Settings scene. | |||
|- | |||
| Create a MediaPlayer element for iOS and Android supporting the Opus codec | |||
| Sam | |||
! style="background:#FFFF00;" | Moved to the next sprint (Sprint 11) | |||
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|- | |- | ||
|} | |} | ||
== Issues during this sprint == | == Issues during this sprint == | ||
We have been working on the React components, we already have the Compass Component, the map and we could have the rest of the components at the end of the first week of Sprint 11. App Navigation and Deep linking tasks(just pending to know the URLs we are listening in place to complete it) that were scheduled to be done in Sprint 11, have already been done, thanks to Guillaume and Wilson. But we couldn't move too far with the backend part. | |||
== Demos == | == Demos == | ||