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Memory and frame rates go hand in hand - the former can significantly impact the latter in memory-restricted environments. So this begs the question of how to integrate both memory and frame rare into a unified tool set that runs seamlessly. Here we lay out some design patterns that should be considered and incorporated into the whole design of the tools. | Memory and frame rates go hand in hand - the former can significantly impact the latter in memory-restricted environments. So this begs the question of how to integrate both memory and frame rare into a unified tool set that runs seamlessly. Here we lay out some design patterns that should be considered and incorporated into the whole design of the tools. | ||
=== | ===Product Design Patterns=== | ||
'''1) Flame Charting'''<br> | '''1) Flame Charting'''<br> | ||