Confirmed users
77
edits
| (17 intermediate revisions by the same user not shown) | |||
| Line 7: | Line 7: | ||
Tasks: | Tasks: | ||
* Support multiple SourceBuffers with one decoder per SourceBuffer (multiple decoders per SourceBuffer requires container demuxing support) | * {{done|Support multiple SourceBuffers with one decoder per SourceBuffer (multiple decoders per SourceBuffer requires container demuxing support)}} | ||
At this point we don't support sending new initialisation segments to a decoder. | |||
==2013 Q4== | |||
===Adaptive streaming for MP4 and SourceBuffer restarting=== | |||
Reseting a SourceBuffer at the end of a logical stream requires information that is not available without a container parser. Being able to play multiple streams could be worked around by appending to a new SourceBuffer instead. In order to support fMP4 on some platforms (e.g. Windows 7, Vista) we also need a container parser. | |||
Tasks: | |||
* Extend nestegg parser for webm to support sourcebuffer reset | |||
* {{done|Container parser with fragmented mp4 support}} – Chris Pearce | |||
* {{done|MP4 playback on Windows Vista, 7 and 8}} | |||
* {{done|VP9 support on all platforms}} | |||
==2014 Q1 proposed== | |||
===Memory management=== | ===Memory management=== | ||
Requesting of content through the JavaScript application is required for supporting both seeking and re-requesting of discarded time ranges. Discarding unneeded compressed data is needed to avoid wasting vast amounts of memory. | Requesting of content through the JavaScript application is required for supporting both seeking and re-requesting of discarded time ranges. Discarding unneeded compressed data is needed to avoid wasting vast amounts of memory. | ||
| Line 17: | Line 31: | ||
* Discarding of used coded frames [SourceBuffer.buffered] | * Discarding of used coded frames [SourceBuffer.buffered] | ||
=== | ===YouTube integration=== | ||
Testing and debugging YouTube playback. | |||
Tasks: | Tasks: | ||
* | * Bug fixing in MSE implementation | ||
* | * Evangelism/upstreaming fixes | ||
== | ===MP4 platform support=== | ||
* MP4 playback on Firefox OS | |||
==2014 Q2 proposed== | |||
===Seamless audio adaption=== | ===Seamless audio adaption=== | ||
Implement audio cross fade to avoid noise when switching from one audio quality to another. | Implement audio cross fade to avoid noise when switching from one audio quality to another. | ||
| Line 37: | Line 47: | ||
Tasks: | Tasks: | ||
* Audio cross fading | * Audio cross fading | ||
===Ad insertion (dynamic triggering approach)=== | |||
Timeline management is needed for sequencing adverts using the dynamic triggering approach. | |||
Tasks: | |||
* Support segments mode [SourceBuffer.mode = AppendMode.segments] | |||
* Timeline management [SourceBuffer.buffered] | |||
===MP4 platform support=== | |||
* MP4 software decoding through OpenH264 - pending availability, high profile and AAC support | |||
==2014 Q3 suggested== | |||
===MP4 platform support=== | |||
* Hardware accelerated playback on Mac OSX | |||
* Hardware accelerated playback on Android | |||
==Backlog== | ==Backlog== | ||
| Line 45: | Line 70: | ||
===HTTP Live Streaming=== | ===HTTP Live Streaming=== | ||
It would be possible to support HLS in Javascript in terms on MSE although MSE is not specifically designed to enable this. We are not intending to support MPEG2-TS. Without this we would need to write also need t write a remuxer in Javascript. | It would be possible to support HLS in Javascript in terms on MSE although MSE is not specifically designed to enable this. We are not intending to support MPEG2-TS. Without this we would need to write also need t write a remuxer in Javascript. | ||
===MP4 platform support=== | |||
* Hardware accelerated playback on Linux | |||