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* [[Platform/2010-Q3-Goals#GFX|GFX Goals]] Update: | * [[Platform/2010-Q3-Goals#GFX|GFX Goals]] Update: | ||
** | ** Making progress on getting Direct2D reftest failures fixed. Tracking in {{bug|578110}}. | ||
** There are also a couple of perf fixes needed because of the Direct2D clipping fixes. These are in {{bug|576169}} and {{bug|576170}}. | |||
** Current plan is to enable Direct2D by default only on DirectX 10-compatible hardware. | |||
** My handwavy plan is to aim D2D at Firefox 4 beta 4. | |||
** Hardware-accelerated layers have fewer updates. | |||
*** OpenGL on GLX is coming along, with lots of fixes landing recently. It's now possible to run a full content window in OpenGL with no visible regressions. | |||
*** Direct3D 9 is on the back burner while we work on Direct2D. | |||
*** Still unscoped: running (ref)tests for HW accelerated layers. | |||
* [[Platform/2010-Q3-Goals#JS|JS]] Goals Update: | * [[Platform/2010-Q3-Goals#JS|JS]] Goals Update: | ||
** ES5 | ** ES5 | ||