Confirmed users
324
edits
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== High Level Use Case == | == High Level Use Case == | ||
A user is playing an adventure game on a mobile device. The game offers a Magical Unicorn for 0,89 EUR that lets them play the game in a more majestic way. The user begins payment but does not want to enter a credit card number. The user wants to tap a button that will charge their operator bill instantly and let them continue playing the game. | A user is playing an adventure game on a mobile device. The game offers a Magical Unicorn for 0,89 EUR that lets them play the game in a more majestic way. The user begins payment but does not want to enter a credit card number. The user wants to tap a button that will charge their operator bill instantly and let them continue playing the game. The setup and payment flow should be as quick and seamless as possible. | ||
== Rationale == | == Rationale == |