Mobile/Layers: Difference between revisions

(→‎Building: no longer need the rollup patch)
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=== 2.0 b1 TODO ===
=== 2.0 b1 TODO ===
* '''(cjones)''' sort OOMing that's ''still'' occurring
* {{bug|585799}} band-aid for popup widgets in content processes
* {{bug|585799}} band-aid for popup widgets in content processes
* twiddle frontend prefetch region constants to reduce reallocs
* shadow layer perf work
* shadow layer perf work
** PROFILE MEASURE PROFILE
** PROFILE MEASURE PROFILE
** {{bug|570625}} make ThebesLayer paint directly into shareable surfaces, remove third buffer
** '''(dougt/stuart)''' drawing scale-zoomed layers should not be slow
** '''(dougt/stuart)''' drawing scale-zoomed layers should not be slow
** {{bug|570625}} draw ThebesLayer into X surfaces
** investigate using 16bpp for opaque surfaces on mobile platforms.
** investigate using 16bpp for opaque surfaces on mobile platforms.
** {{bug|523172}} non-sucky "basic" shmem backend for android, flush existing down the toilet
** {{bug|523172}} non-sucky "basic" shmem backend for android, flush existing down the toilet
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