Festival2011/Games that Rock Your Browser: Difference between revisions

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{{admon/note|Edit me!| You can edit this page using "Edit with form" button above filling the details about your session}}
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= Description =
<strong>Challenge</strong>: Port a classic game to run directly in the browser
 
It's not your mother's Firefox. [http://en.wikipedia.org/wiki/HTML5 HTML5], [http://en.wikipedia.org/wiki/WebGL WebGL], and [http://en.wikipedia.org/wiki/JavaScript JavaScript] speeds have ramped-up browsers' capacity to directly support games. What are the new limits? How do we push past them? Code a classic game, like PacMan or Space Invaders, to run right in the browser, and showcase what game development for the web can look like.
 
Hosted by [https://twitter.com/#!/secretrobotron Bobby Richter], Mozilla [https://wiki.mozilla.org/Paladin Paladin] Team
= Skills Needed =
{{{skills|What you need from participants for the session.}}}
 
= Post-Event Participation =
{{{posteventparticipation|How people can get involved with your project after the festival.}}}
 
= Hashtags =
{{{hashtags|Session hash tags specifically for notes on your session, and hash tags specific to your project for promotion.}}}
 
= Relevant links =
{{{relevantlinks|Don't just do it, let people know what you did!  Links to all assets generated during your session, photos, video's, blog posts, sketches, all the artifacts from your session.}}}
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[http://etherpad.mozilla.org/Festival2011-3Dfiles EtherPad for the session to take notes and collaborate]
 
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canmove, Confirmed users, Bureaucrats and Sysops emeriti
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