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** {{bug|753784}} Mask layers are applied incorrectly in native android fennec | ** {{bug|753784}} Mask layers are applied incorrectly in native android fennec | ||
** Problem description: https://bugzilla.mozilla.org/show_bug.cgi?id=753784#c11 | ** Problem description: https://bugzilla.mozilla.org/show_bug.cgi?id=753784#c11 | ||
* Layout/Graphics work week | ** No way to disable this; it's now fundamentally required to have rounded clipping/masking. | ||
** It should be possible to fall back to software masking, but we haven't been successful yet. | |||
** Difficult (but not impossible) to back out now, because things have been built on top of it. | |||
** Nick to stage a potential backout or semi-backout/disablement of mask layers. | |||
** Nick to work on coming up with a real fix. | |||
* Layout/Graphics work week (joe) | |||
** For those with intranet access, https://intranet.mozilla.org/Layout_Graphics_Video_-_Work_Week_-_July_2012 | ** For those with intranet access, https://intranet.mozilla.org/Layout_Graphics_Video_-_Work_Week_-_July_2012 | ||
** If you have not booked, book now | ** If you have not booked, book now | ||
** Non-MoCo attendees | ** Skia folk are coming too, probably Thursday + Friday of the work week | ||
* GPU Acceleration on Slow Machines | ** Non-MoCo attendees? | ||
*** Let Joe or JP know if so | |||
* GPU Acceleration on Slow Machines (jprmc,Bas) | |||
** CPU is making us slow in these cases | |||
*** Setting up textures for complex clips, gradients, etc | |||
*** Borders and backgrounds | |||
*** Complex clips can be fixed by caching D2D1 layer objects | |||
*** Gradients can be fixed by caching mozilla::gfx::StopCollection s in layout, but we need Azure to get that. | |||
*** Enable Azure-Thebes first. | |||
*** Bas hopes to turn on Azure-Thebes on mozilla-central this week. |