Mobile/Notes/06-Feb-2013: Difference between revisions

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===Scott (jwir3)===
===Scott (jwir3)===
'''Last Week''':
'''Last Week''':
  * {{bug|477166}}: Get an IID checking utility to prevent interface changes without IID changes (in review).
* {{bug|477166}}: Get an IID checking utility to prevent interface changes without IID changes (in review).
  * {{bug|803719}}: Position maintenance for reflow-on-zoom (in review).
* {{bug|803719}}: Position maintenance for reflow-on-zoom (in review).


'''Next''':
'''Next''':
  * {{bug|836565}}: Performance issue with reflow-on-zoom after zooming-in, then zooming-out.
* {{bug|836565}}: Performance issue with reflow-on-zoom after zooming-in, then zooming-out.
  * {{bug|836568}}: Reflow-on-zoom has an issue where events build up in a queue, causing problems with subsequent zooms.
* {{bug|836568}}: Reflow-on-zoom has an issue where events build up in a queue, causing problems with subsequent zooms.


'''Blocking''':
'''Blocking''':
  * Trying to determine where in the paint process {{bug|836565}} is happening, which is the major blocking issue for reflow-on-zoom landing right now. I've determined that it's happening in the paint (not reflow) code, but it's not a result of progressive painting/low-precision tile rendering, since I've turned off the preferences controlling those areas of the code. If you have a few minutes, and know about painting code, I'd really like to debug this with someone, as I'm not 100% confident I understand exactly how the painting code works in Fennec.
* Trying to determine where in the paint process {{bug|836565}} is happening, which is the major blocking issue for reflow-on-zoom landing right now. I've determined that it's happening in the paint (not reflow) code, but it's not a result of progressive painting/low-precision tile rendering, since I've turned off the preferences controlling those areas of the code. If you have a few minutes, and know about painting code, I'd really like to debug this with someone, as I'm not 100% confident I understand exactly how the painting code works in Fennec.


===BLassey===
===BLassey===
Confirmed users
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