canmove, Confirmed users, Bureaucrats and Sysops emeriti
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** or have 2 monitors have different things full screen | ** or have 2 monitors have different things full screen | ||
** Current plan is to show the full-screen warning again for 4 seconds whenever a full-screen page regains focus. | ** Current plan is to show the full-screen warning again for 4 seconds whenever a full-screen page regains focus. | ||
* Allow pointer lock when not in full screen mode ( https://bugzilla.mozilla.org/show_bug.cgi?id=822654 and https://wiki.mozilla.org/Security/Reviews/Mouse-Pointer_Lock ) | |||
* Current plan: in response to a click, a web page may activate a doorhanger "Do you want to allow this site to go into pointer-lock mode?" | |||
** Note that pointer lock comes free with full-screen. Full-screen asks for forgiveness while pointer-lock-alone asks for permission. | |||
* Keeping the existing model for pointer lock during full-screen. | |||
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{{SecReview | {{SecReview | ||
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** This will break the Doom case of "Esc opens the menu and releases pointer lock; Esc again closes the menu and regains pointer lock". Games like that will have to use a different keybinding for their in-game menu with a fake cursor, or put an item on the menu for resuming the game. (Just like a full-screen game has to use a key other than Esc for its menu.) | ** This will break the Doom case of "Esc opens the menu and releases pointer lock; Esc again closes the menu and regains pointer lock". Games like that will have to use a different keybinding for their in-game menu with a fake cursor, or put an item on the menu for resuming the game. (Just like a full-screen game has to use a key other than Esc for its menu.) | ||
* [mwobensmith?] Test what happens when you have a device with both touch and cursor. | * [mwobensmith?] Test what happens when you have a device with both touch and cursor. | ||
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