Confirmed users
54
edits
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** Fixed the problem Camra previewing(blank screen) in Nexus-5 | ** Fixed the problem Camra previewing(blank screen) in Nexus-5 | ||
* {{Bug|946952}} - Camera preview cannot be render with HwcComposer2D | * {{Bug|946952}} - Camera preview cannot be render with HwcComposer2D /Solomon | ||
** By observing the layer tree from LayerScope, the background layer is sometimes be fed into composer with ThebesLayer, such that HwcComposer2D cannot use it to do HW composition. So this issue is not originated from HwcComposer. | ** By observing the layer tree from LayerScope, the background layer is sometimes be fed into composer with ThebesLayer, such that HwcComposer2D cannot use it to do HW composition. So this issue is not originated from HwcComposer. | ||
** In FrameLayerBuilder, the The back ThebesLayer previously contained content that couldn't be optimized to a ColorLayer, and once it can be, it decide to keep using the ThebesLayer since it's already allocated. So the improper thebeslayer will make the camera previewing be composited by HwcComposer2D. | ** In FrameLayerBuilder, the The back ThebesLayer previously contained content that couldn't be optimized to a ColorLayer, and once it can be, it decide to keep using the ThebesLayer since it's already allocated. So the improper thebeslayer will make the camera previewing be composited by HwcComposer2D. | ||
** Matt Woodrow will look into this problem from upper stream function. | ** Matt Woodrow will look into this problem from upper stream function. | ||
* {{Bug|961963}} - [Nexus 5] [gonk-kk] Black screen when scrolling the screen in the apps | * {{Bug|961963}} - [Nexus 5] [gonk-kk] Black screen when scrolling the screen in the apps /Solomon | ||
** Trying to reproduce this problem with and without APZ disabled. | ** Trying to reproduce this problem with and without APZ disabled. | ||
* {{Bug|946245}} - [Display][gonk-kk] Porting GonkDisplay, nativewindow and libui | * {{Bug|946245}} - [Display][gonk-kk] Porting GonkDisplay, nativewindow and libui /Solomon | ||
** Porting nativewindow relative classes for corresponding KK: GonkBufferQueue, GonkNativeWindow, GonkNativeWindowClient, and GonkConsumerBase. | ** Porting nativewindow relative classes for corresponding KK: GonkBufferQueue, GonkNativeWindow, GonkNativeWindowClient, and GonkConsumerBase. | ||
** In KK, the class BufferItem is migrated from BufferQueue to IGraphicsBufferConsumer, which leads to BufferItem manipulating functions(acquireBuffer, queueBuffer, dequeueBuffer...etc) have to be modified carefully. Meanwhile, due to gonk's custumization also add some data member to carry gecko specific data, the relative refactoring need to consult with Sotaro in advance. | ** In KK, the class BufferItem is migrated from BufferQueue to IGraphicsBufferConsumer, which leads to BufferItem manipulating functions(acquireBuffer, queueBuffer, dequeueBuffer...etc) have to be modified carefully. Meanwhile, due to gonk's custumization also add some data member to carry gecko specific data, the relative refactoring need to consult with Sotaro in advance. | ||