DevTools/Features/WebGLDebugger

< DevTools‎ | Features
Please use "Edit with form" above to edit this page.

Status

WebGL Debugger
Stage Draft
Status `
Release target `
Health OK
Status note `

Team

Product manager Kevin Dangoor
Directly Responsible Individual Kevin Dangoor
Lead engineer `
Security lead `
Privacy lead `
Localization lead `
Accessibility lead `
QA lead `
UX lead `
Product marketing lead `
Operations lead `
Additional members `

Open issues/risks

`

Stage 1: Definition

1. Feature overview

This was Victor Porof's suggestion.

  • live editing of shaders
  • something like paint flashing for webGL context
  • inspect attributes and uniforms

2. Users & use cases

`

3. Dependencies

`

4. Requirements

`

Non-goals

`

Stage 2: Design

5. Functional specification

Some prior art that is not quite what Victor is looking for: http://benvanik.github.com/WebGL-Inspector/

6. User experience design

`

Stage 3: Planning

7. Implementation plan

`

8. Reviews

Security review

`

Privacy review

`

Localization review

`

Accessibility

`

Quality Assurance review

`

Operations review

`

Stage 4: Development

9. Implementation

`

Stage 5: Release

10. Landing criteria

`


Feature details

Priority P3
Rank 8
Theme / Goal `
Roadmap Developer Tools
Secondary roadmap `
Feature list Desktop
Project `
Engineering team DevTools

Team status notes

  status notes
Products ` `
Engineering ` `
Security ` `
Privacy ` `
Localization ` `
Accessibility ` `
Quality assurance ` `
User experience ` `
Product marketing ` `
Operations ` `