- Trond (Trond Werner Hansen), New York: working on UX for gaia
- benfrancis (Ben Francis), England: developer on gaia frontend
- bsterne (Brandon Sterne), MV: security liason for b2g
- philikon (Philipp von Weitershausen), SF/MV: b2g team, lurking in gaia
- limi (Alexander Limi), SF, head of FF UI team
- gal (Andreas gal), MV, b2g
- cjones (Chris Jones), LA, b2g
- (Patryk wasn't able to dial in)
Current Gaia status
- In sprint mode. Worry about basic function, less about polished UX/UI. Shamelessly copying along the way.
- Web browser (benfrancis): basic functionality, ran into limitations
- Camera/gallery (benfrancis): planning
- Dialer (vingtetun): In a good state. No outgoing call UI or incoming call UI.
- SMS (vingtetun): Most complete application. Has a conversation summary view, and per-conversation detailed view.
- Contacts (vivien): basic functionality, limited by API availability.
- Home screen: focused on perf. Basic grid of icons model with a status bar.
- Lock screen: basic functionality, date/time display with notifications.
- Back button behavior: avoid navigating back when home screen would be the target
- Analyzing interaction design.
- figure out what works in other OSes, what doesn't (e.g. back behavior)
- Quick round of icons (Patryk). Very early stage.
- Looking at convention designs first. But also look at more exotic, refreshing designs
Working with gaia
- Prototype works fine in desktop Firefox (or others)
- Now that we have wifi access, we'll point our phone UI at the github demo so that it automatically updates each night.
Collaboration between UX and frontend teams
- Exchange ideas and mockups, iterate. Deliver feedback on prototypes.
- Schedule bi-weekly meeting for now. Details going to dev-b2g.
- Use dev-b2g mailing list for communication initially
- IRC channel: #gaia
- Security reviews
- Three teams with overlapping goals: WebAPI (new DOM APIs), B2G (OS support), Gaia (user interface). Each will have separate meetings.
- Work and priorities are tracked from B2G/Roadmap
- Ben likes to use story cards (e.g. https://github.com/krellian/photos/wiki/Story-Cards). Limi says UX team uses similar tools.