HTML5 Games/Work Week/Agenda

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Wednesday, 15th February 2011

Start Time End Time Description
9:00am 9:30am Breakfast Served at Mozilla Office Kitchen
9:30am 10:30am Interactive Plenary and Agenda Review
10:30am 10:45am Break
10:45am 12:30am Round Robin on "What's Up" topics
12:30am 1:30pm Lunch
1:30pm 2:45pm Breakout Sessions
2:45pm 3:00pm Break
3:00pm 4:15pm Breakout Sessions
4:15pm 5:00pm Closing Plenary
5:00pm 7:00pm Adjourn and Hang Out
7:00pm 10:00pm Dinner Event - Lucien Restaurant


Additional Information:

Slated for Wednesday Morning:

  • What's up with Javascript - David Mandelin, Alon Zakai, Ehsan Akhgari
  • What's up with WebGL - Jeff Gillbert, Benoit Jacob
  • What's up with Audio & WebRTC - Randell Jesup

Slated for Wednesday Afternoon:

  • Mandreel Demo and Code Review - Miguel Angel Pasto
  • AreWeFunYet & External Feedback So Far - Benoit Jacob, Martin Best, Rob Hawkes
  • Web Apps Presentation - Thomas Elin
  • Where are we at with handling large code bases? - David Mandelin, Alon Zakai

Thursday, 16th February 2011

Start Time End Time Description
9:00am 9:30am Breakfast Served at Mozilla Office Kitchen
9:30am 11:00am Breakout Session
11:00am 11:15am Break
11:15am 12:30am Breakout Session
12:30am 1:30pm Lunch
1:30pm 2:30pm Breakout Sessions
2:30pm 2:45pm Break
2:45pm 3:45pm Breakout Sessions
3:45pm 4:00pm Break
4:00pm 5:00pm Breakout Session
5:00pm 6:00pm Closing Plenary
6:00pm 8:00pm Cantina - Mozilla Offices


Additional Information:

Slated for Wednesday Morning:

  • What's up with Tools
  • EA Demo & Code Review

Slated for Wednesday Afternoon:

  • Gamezee Demo & Code Review
  • Seneca Demo & Code Review

Friday, 17th February 2011

Start Time End Time Description
9:00am 9:30am Breakfast Served at Mozilla Office Kitchen
9:30am 10:00am First Thing Meeting
10:00am 12:15am Hack Time
12:15am 12:30am Report Outs of Hack Time
12:30am 1:30pm Lunch
1:30pm 4:30pm Hack Time
4:30pm 5:00pm Wrap-Up


Additional Information:

Attendance will start to fall off as the day progresses due to various travel needs of those attending. This day has been set aside for any indiviuals that would like to split off and have discussions, review code that didn't get enough attention throught the week, and general chat about how to better the web for games.