Platform/GFX/2010-Jan-11

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  • Every Monday at 2:30 PM Pacific/5:30 PM Eastern/22:30 UTC
  • +1 650 903 0800 x92 Conf# 217
  • +1 416 848 3114 x92 Conf# 217
  • +1 800 707 2533 (pin 369) Conf# 217 (toll free, Skype)

Status Updates

  • Joe
    • Last week:
      • Shared-memory tilebrowsing. Spent the whole week trying to get Fenntrolysis back up and running; there are a _lot_ of deeply-embedded assumptions about docshells.
      • Please give me feedback for what I did last year!
    • This week:
      • More of the same.
  • Jeff
    • Last week:
      • d2d/layer review
      • pixman merging bug 530550
        • there have been some regressions that I'm tracking down
    • This week:
      • d2d/layer review final iteration
      • pixman merging bug 530550
  • Bobby
    • Last week:
    • This week:
  • John
    • Last Week
      • off Monday, holiday in Japan
      • testing of Bas's DirectWrite patch bug 527707
      • reviewed and tested jkew's Windows font restructuring bug 493280
      • helped track down regressions from this (bug 513192, bug 538730)
      • wrote up a patch for more extensive synthetic bold/italic reftests
    • This Week:
      • more reviews (font shapers bug 502906, DirectWrite bug 527707)
      • more work on font feature spec updates
      • CSS parser support for -moz-font-variant
  • Jim
    • Last Week
      • bug 530962 - WinHook crashing. Couldn't reproduce.
      • bug 536369 - OOPP: No parent hwnd for windowless controls.
      • bug 538918 - OOPP: Freeze ups in modal loops.
      • widget reviews
    • This Week:
  • Bas
    • Last week:
      • Fixed D2D patches to no longer bust Windows Mobile build
      • Adapted DWrite font code to jfkthame's new fontlists
      • OGL/D3D10 Layers implementation/layers transformation stuff
    • This week:
      • More hardware accelerated layers backend work
      • Processing D2D review comments/getting ready to land
  • Rob
    • Last Week:
      • Laptop screen maintenance mostly successful - nothing a screwdriver and 15 minutes can't fix when the screen dies
    • This week:
      • D2D patch review
      • Aero Peek work if lucky
  • Ben
    • Last week:
      • NPAPI Core Animation drawing model bug 497225
    • This week:
      • Got 'NPAPI Core Animation drawing model bug 497225' working.
      • Look into why CALayer are not clip-ed properly.
      • Adding tests for Core Animation drawing model.