Release Management/2014 Q1 Work Week/Pilot Program Notes

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  • Internal Teams that we want to involve
    • Engineering
    • SUMO
    • QA
    • Engagement
    • Desktop support
    • Dev out reach
    • marketing
  • Needed for success
    • Triage bugs by users
    • Feedback app on device -> tied to input.mozilla.com
    • File a bug directly on app, from screenshot (ask if they want to file bug)auto fill keyword in those bugs

Stakeholders: Known Issues:

  • Updates: quality, cadence, channels, network issues with installing
  • Culture: using a phone that is not as slick as iPhone/Android
  • Carriers: not everyone is on T-Mobile (or carrier with SIM cards) so getting people to make the phone their primary device is a challenge, does Mozilla foot the bill for this?
  • Issue with users - how to get phones flashed; and check with legal on ANY restrictions.
  • Have desktop support insert asset tags with ids onto the device (last time used a flashing script) so we can get this info in update pings, crash reports, and feedback from the device
  • Do we want to get phones across all locations ? Last time we restricted to locations due to IT availability needed to due flashing restrictions and asset tag on the device
  • Global - carriers/ different languages/ apps/ websites

What is the desired output from this program? What will this program not address? Checkpoints often? Have a cross functional meeting just to check in with users. OTA - didn't work the last time around Should partners be engaged?