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WeeklyUpdates/EmergingTechnology

2,807 bytes added, 16:01, 21 October 2019
Added ET headlines for this week
! colspan="2" | 2019 ET Headlines
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! colspan="2" | '''Latest''': [[#October 14th21st, 2019|October 14th21st, 2019]]
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| October
| [[#October 7th, 2019|7th]], [[#October 14th, 2019|14th]], [[#October 21st, 2019|21st]]
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| September
|-
|}
== October 21st, 2019 ==
* '''Firefox Reality Top Picks''' -- So you bought yourself a fancy VR headset, you’ve played all the zombie-dragon-laser-kitten-battle games (we have too!) and now you’re wondering… what else is there? Where can I find other cool stuff to explore while I have this headset strapped to my face? We felt the same way, so we built Firefox Reality to help you in your quest for the most interesting, groundbreaking and entertaining virtual reality content on the Web. Firefox Reality [https://blog.mozvr.com/firefox-reality-top-picks/ Top Picks] is the start of what we hope will evolve into a thriving and sustainable ecosystem connecting creators, VR content, and audience. And unlike browsers that recommend content by mining your data and using AI, the content featured in the Firefox Reality Top Picks menu is curated by real humans. We build relationships with creator communities and scour the Web seeking the best experiences we can find from around the world. We keep our finger firmly on the pulse of what’s hottest, freshest and most engaging in the rapidly changing world of emerging tech content. If you have or know of an amazing 360 video or interactive experience you’d like our team to consider featuring on Firefox Reality Top Picks, please submit it to us [https://qsurvey.mozilla.com/s3/Top-Picks here].
* '''Mozilla Developer Roadshow''' -- Want to know what over 400 local developers and designers in Germany & Austria saw when they came to the Mozilla Developer Roadshow in Nuremberg, Munich, Linz, & Vienna? You, too, can watch [https://www.youtube.com/watch?v=MCnVq65UB0c&t=7s An Update on Firefox and Mozilla] (Ali Spivak), [https://www.youtube.com/watch?v=so6LqPZG80M Understanding Modern CSS (Chen Hui Jing)], [https://www.youtube.com/watch?v=g9tN1YwJJR4 XR in the Browser] (Fabien Benetou), [https://www.youtube.com/watch?v=GMkua_5e98k Engineering for Privacy in Mixed Reality] (Diane Hosfelt), and [https://www.youtube.com/watch?v=RUAXPOSVV1A&t=9s WebAssembly in the Browser and Beyond] (Dan Callahan), plus some short [https://www.youtube.com/watch?v=_vZxg5AgjN8 speaker interviews].
* '''Seal of Recognition''' -- The [http://www.meta-net.eu/ Multilingual Europe Technology Alliance (META)] brings together researchers, companies, users, and other stakeholders in advancing language technology as a unifying influence for the people and markets of Europe. At [https://www.european-language-grid.eu/meta-forum-2019/ META Forum 2019] Mozilla was awarded the META Seal of Recognition 2019 for our work to “enrich a multilingual European society with supportive products and technologies”, including DeepSpeech, Common Voice, and brining speech to the browser. The award is on display in our Berlin office.
 
== October 14th, 2019 ==
* '''Introducing ECSY''' -- Last week our Mixed Reality team [https://blog.mozvr.com/introducing-ecsy/ released ECSY], our Entity Component System framework for the web. While frameworks like three.js, babylon, and A-Frame have thousands of contributors and hundreds of components, integrating, say, a sparkle-hands component with buttons that you can press has remained out of reach. A creator who wants both will often have to write the sparkle-hands-button-press component. Fortunately, this is a common design issue in the world of 2D and 3D gaming, and there's an off the shelf programming solution - entity component systems - that we have adapted to work well in the JavaScript ecosystem and on top of existing frameworks like three.js. We're starting with the core, but have been working with the ecosystem to reduce this key barrier to entry to new WebXR developers and help us both build more healthy sharing ecosystems and new custom elements on top of it that will increase what non-JS creators can do with just HTML and CSS in WebXR. Read our Mixed Reality Blog [https://blog.mozvr.com/introducing-ecsy/ post] to learn more.
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