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WeeklyUpdates/EmergingTechnology

190 bytes added, 16:39, 6 January 2020
Added ET headlines for this week
! colspan="2" | 2019 ET Headlines
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! colspan="2" | '''Latest''': [[#December 16th, 2019|December 16th, 2019]]|-| December| [[#December 2nd, 2019|2nd]], [[#December 9th, 2019|9th]], [[#December 16th, 2019|16th]]|-| November| [[#November 4th, 2019|4th]], [[#November 11th, 2019|11th]], [[#November 18th, 2019|18th]], [[#November 25th, 2019|25th]]|-| October| [[#October 7th, 2019|7th]], [[#October 14th, 2019|14th]], [[#October 21st, 2019|21st]], [[#October 28th, 2019|28th]]|-| September| [[#September 9th, 2019|9th]], [[#September 16th, 2019|16th]], [[#September 23rd, 2019|23rd]], [[#September 30th, 2019|30th]]|-| August| [[#August 5th, 2019|5th]], [[#August 12th, 2019|12th]], [[#August 19th, 2019|19th]], [[#August 26th, 2019|26th]]|-| July| [[#July 1st, 2019|1st]], [[#July 8th, 2019|8th]], [[#July 15th, 2019|15th]], [[#July 22nd, 2019|22nd]], [[#July 29th, 2019|29th]]|-| June| [[#June 3th, 2019|3rd]], [[#June 10th, 2019|10th]]|-| May| [[#May January 6th, 20192020|January 6th]], [[#May 13th, 2019|13th]], [[#May 20th, 2019|20th]]|-| April| [[#April 1st, 2019|1st]], [[#April 8th, 2019|8th]], [[#April 15th, 2019|15th]], [[#April 22nd, 2019|22nd]], [[#April 29th, 2019|29th]]|-| March| [[#March 4th, 2019|4th]], [[#March 11th, 2019|11th]], [[#March 18th, 2019|18th]], [[#March 25th, 2019|25th]]|-| February| [[#February 4th, 2019|4th]], [[#February 11th, 2019|11th]], [[#February 25th, 2019|25th2020]]
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| January
| [[#January 7th6th, 20192020|7th]], [[#January 14th, 2019|14th]], [[#January 28th, 2019|28th6th]]
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== January 6th, 2020 ==
* '''Localizing the Gateway''' -- Our latest Mozilla WebThings Gateway (version 0.10) introduced support for localization of the user experience, and we’ve now made that [https://pontoon.mozilla.org/projects/webthings-gateway/ possible as a project] through Pontoon, Mozilla’s community-oriented translation platform. Ten translations have been contributed so far, and as you can see from the project dashboard on Pontoon that number is growing rapidly. Thanks to everyone who is contributing!
* '''Alignment Impact''' -- Getting a wide range of training data sets is vital to our open speech work. Our new Deep Speech Aligner tool allows us to take transcripted recordings, like audiobooks, and make them usable as training data. As of the end of the year we’ve completed alignment of over 10K hours of the 70k hours of English data from [https://gist.github.com/est31/1e195c55fab8f95a72393db1519da107 LibriVox], which will ultimately be the largest open English speech to text (STT) corpus. The LibriVox collection has over 1000 hours of French, Dutch, Spanish and German audiobooks too, so we can use it to build models for those languages as well.
* '''Open Speech Advantages''' -- Nice [https://www.lexpress.fr/culture/internet-une-chance-pour-les-langues-de-france_2111099.html article] in the French weekly news magazine L’Express about the importance of our open speech efforts around Common Voice and Deep Speech for language diversity, based on an interview with Alexandre Lissy in our Speech/ML team.
 
== 2019 ==
 
== December 16th, 2019 ==
* '''Getting WebXR to 1.0''' --The WebXR standard is in the [https://blog.mozvr.com/webxr-1-0-is-here/ home stretch to hit 1.0], and we’ve updated our tools to the final API. WebXR is the new standard for virtual and augmented reality on the web, letting web developers create immersive experiences without native code or installing an app. People can browse VR catalogs, play VR games, and view 360 videos. On the AR side, you can build a web app that places objects in real 3D space inside of a viewer’s living room, while still protecting user privacy and security. Anticipating the final API, we’ve updated the [https://blog.mozvr.com/webxr-emulator-extension/ WebXR Emulator] add-on for Firefox and Chrome and added a brand new look and feel, as well as our [https://blog.mozvr.com/custom-elements-for-the-immersive-web/ Immersive Web Components], which lets you drop a 360 image or video into your page without writing any Javascript at all. Additionally, [https://ecsy.io/ ECSY], an entity component system for the Web, now has its own [https://blog.mozvr.com/ecsy-developer-tools/ dev tool add-on], with remote debugging to test on real headsets. You can learn about these tools and more at our new [https://developer.mozilla.com/topics/mixed-reality/ WebXR Developer Portal], and [https://immersiveweb.dev/ immersiveweb.dev] with more great WebXR info.
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