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WeeklyUpdates/EmergingTechnology

2 bytes added, 18:58, 10 February 2020
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== February 10th, 2020 ==
* '''Discord Adopts Rust''' -- Last week Discord [https://blog.discordapp.com/why-discord-is-switching-from-go-to-rust-a190bbca2b1f announced] they were switching from Go to Rust. For some time they’ve been trying to overcome serious performance and scalability issues in a service at the heart of Discord’s user experience. Encouraged by their experiences with Rust in other areas they rewrote that critical service from Go to Rust and were delighted at the results. Their [https://blog.discordapp.com/why-discord-is-switching-from-go-to-rust-a190bbca2b1f blog post] provides rich detail on their service architecture and migration process, and the substantial improvements they gained from adopting Rust.
* '''AV1 on Netflix''' --- Netflix is [https://medium.com/@NetflixTechBlog/netflix-now-streaming-av1-on-android-d5264a515202 now streaming AV1] content on Android as part of their continued investment in delivering the most efficient and highest quality video streams. While they plan to roll out AV1 on all of their platforms they were particularly drawn to AV1’s compression efficiency in the mobile space where cellular networks can be unreliable, and our their members have limited data plans. Netflix is using the open-source dav1d decoder we also use in Firefox and, because Netflix content uses 10-bit color, is contributing 10-bit performance optimizations back to the dav1d community.
* '''"Hello WebXR"''' -- Just before our Berlin All Hands our Mixed Reality team [https://blog.mozvr.com/hello-webxr/ released “Hello WebXR”] an extraordinary [https://mixedreality.mozilla.org/hello-webxr/ demo] designed to prove first hand that WebVR experiences can be more polished and immersive than native systems like Unity. “Hello WebXR” also celebrates the new [https://immersive-web.github.io/webxr/ WebXR v1.0 API] standard that brings together both virtual and augmented reality on the web, using the web. Now, with WebXR and as demonstrated by “Hello WebXR”, developers can add VR and AR content to existing pages (or create brand new immersive experiences), knowing that it will just work on the web. You can read more and take a quick video tour of the demo in our Mixed Reality [https://blog.mozvr.com/hello-webxr/ blog post] plus find info on how to enjoy Hello WebXR in VR.
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