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WeeklyUpdates/EmergingTechnology

1,502 bytes added, 16:05, 20 April 2020
Added ET headlines
! colspan="2" | 2020 ET Headlines
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! colspan="2" | '''Latest''': [[#April 13th20th, 2020|April 13th20th, 2020]]
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| April
| [[#April 6th, 2020|6th]], [[#April 13th, 2020|13th]], [[#April 20th, 2020|20th]]
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| March
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== April 20th, 2020 ==
* '''New VR Releases (Part 1)''' -- The Servo team published a new release of Firefox Reality to the Microsoft store. Compared to the last release there are significant performance improvements, support for both VR and HoloLens 2 headsets, support for modern Babylon.js, three.js and A-frame web content, and more!
* '''New VR Releases (Part 2)''' -- The Hubs team published a new update to the early adopters of Hubs Cloud. This rolled out improvements that have been made since the initial offering was published to the AWS marketplace, and includes a number of new features and performance optimizations that we’ve been testing on hubs.mozilla.com. Interest in Hubs as a meeting venu and collaboration space continues to be strong from individuals, communities, and enterprises, providing us with great feedback on ways to increase Hubs' value and impact.
* '''Voice at the Edge''' -- Alex Lissy from our Speech & Machine Learning team gave a Deep Speech and Web of Things talk at the IoT FUSE conference on “[https://iotfuse.com/sessions/private-edge-based-voice-ai-for-everything-2/ Private Edge-Based Voice AI for Everything]” in cooperation with MATRIX Labs. IoT Fuse is a large, and rapidly growing professional network of makers, innovators, and business leaders in the Internet of Things space. Alex’s work and talk demonstrated how Deep Speech could bring voice recognition into edge industrial and consumer device applications.
 
== April 13th, 2020 ==
* '''WebXR Export for Unity''' -- Last week we mentioned we’d updated our WebXR Emulator Extension to add support for Augmented Reality through the new WebXR API, and this week we’re happy to announce we’ve added support for WebXR to our Unity Exporter. Unity’s real-time 3D development [https://unity.com/products/core-platform platform] lets artists, designers and developers work together to create amazing immersive and interactive experiences, across a wide range of development and end-user environments. Through our Unity Exporter any real-time 3D experience can be packaged for the delivery on the web, and now with both AR and VR support. Read more about it and see a sample video in the post on our [https://blog.mozvr.com/unity-webxr-exporter-update/ Mixed Reality Blog].
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