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Platform/GFX/Gralloc

22 bytes added, 02:59, 20 May 2013
How Android is using Gralloc
= How Android is using Gralloc =
 
== SurfaceTexture ==
SurfaceTexture is a client-server architecture. The SurfaceTextureClient implements EGLNativeWindow, into which the application renders. When the Android hardware UI is used, the SurfaceTextureClient is bound into a EGLSurface, and when the application wants to present the buffer, it calls eglSwapBuffers which calls to EGLNativeWindow::queue and EGLNativeWindow::dequeue.
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