User contributions for Bjacob
Jump to navigation
Jump to search
22 May 2013
- 09:1009:10, 22 May 2013 diff hist +1 Platform/GFX/Gralloc →SurfaceTexture
- 09:1009:10, 22 May 2013 diff hist +1 Platform/GFX/Gralloc →SurfaceTexture
- 09:0909:09, 22 May 2013 diff hist +1,269 Platform/GFX/Gralloc →SurfaceTexture
- 08:1908:19, 22 May 2013 diff hist +568 Platform/GFX/Gralloc →SurfaceTexture
- 07:4407:44, 22 May 2013 diff hist −29 Platform/GFX/Gralloc →SurfaceTexture
- 07:3907:39, 22 May 2013 diff hist +344 Platform/GFX/Gralloc →SurfaceTexture
- 07:2107:21, 22 May 2013 diff hist −114 Platform/GFX/Gralloc →SurfaceTexture
- 07:1707:17, 22 May 2013 diff hist +55 Platform/GFX/Gralloc →How Android is using Gralloc
- 07:1507:15, 22 May 2013 diff hist −14 Platform/GFX/Gralloc →How Android is using Gralloc
- 07:1407:14, 22 May 2013 diff hist +1,631 Platform/GFX/Gralloc →How Android is using Gralloc
20 May 2013
- 07:2907:29, 20 May 2013 diff hist +271 Platform/GFX/Gralloc →SurfaceTexture
- 03:4903:49, 20 May 2013 diff hist +2 Platform/GFX/Gralloc →How Gralloc buffers are created and refcounted (non Mozilla-specific)
- 02:5902:59, 20 May 2013 diff hist +22 Platform/GFX/Gralloc →How Android is using Gralloc
- 02:5502:55, 20 May 2013 diff hist +629 Platform/GFX/Gralloc →Drawing to Gralloc buffers
17 May 2013
- 16:1416:14, 17 May 2013 diff hist −315 Platform/GFX/Gralloc →How Android is using Gralloc
- 14:5114:51, 17 May 2013 diff hist −103 Platform/GFX/Gralloc →Unresolved problems
- 14:5114:51, 17 May 2013 diff hist +172 Platform/GFX/Gralloc →Unresolved problems
- 14:4114:41, 17 May 2013 diff hist +37 Platform/GFX/Gralloc →How we manage the lifetime of Gralloc buffers
16 May 2013
- 21:0221:02, 16 May 2013 diff hist +102 Mobile/SkiaGLDebugging No edit summary current
- 20:2420:24, 16 May 2013 diff hist +2 Platform/GFX/Gralloc →How we create Gralloc buffers
- 20:2220:22, 16 May 2013 diff hist +3 Platform/GFX/Gralloc →Drawing from Gralloc buffers (binding to GL textures)
- 20:2020:20, 16 May 2013 diff hist +1 Platform/GFX/Gralloc →Genlock
- 20:1920:19, 16 May 2013 diff hist 0 Platform/GFX/Gralloc →Genlock
- 20:1620:16, 16 May 2013 diff hist +77 Platform/GFX/Gralloc →How Gralloc buffers are created and refcounted (non Mozilla-specific)
- 18:1018:10, 16 May 2013 diff hist −1 Platform/GFX/Gralloc →How we create Gralloc buffers
- 18:0918:09, 16 May 2013 diff hist +30 Platform/GFX/Gralloc →Drawing from Gralloc buffers (binding to GL textures)
- 18:0918:09, 16 May 2013 diff hist +30 Platform/GFX/Gralloc →Genlock
- 18:0618:06, 16 May 2013 diff hist +363 Platform/GFX/Gralloc No edit summary
- 18:0318:03, 16 May 2013 diff hist +2,147 Platform/GFX/Gralloc →Gralloc buffers locking
- 16:2616:26, 16 May 2013 diff hist +2,748 Platform/GFX/Gralloc →Gralloc buffers locking
15 May 2013
- 21:5921:59, 15 May 2013 diff hist +3 Platform/GFX/Gralloc →How we create Gralloc buffers
- 21:5821:58, 15 May 2013 diff hist +4,132 Platform/GFX/Gralloc →Allocation and lifetime of Gralloc buffers
- 20:4520:45, 15 May 2013 diff hist +901 Platform/GFX/Gralloc →What is Gralloc?
- 20:3720:37, 15 May 2013 diff hist +615 N Platform/GFX/Gralloc Created page with "Everything that we know, and everything that we'd like to know, about Gralloc. = What is Gralloc? = = Allocation and lifetime of Gralloc buffers = == How Gralloc buffers ar..."
- 17:5517:55, 15 May 2013 diff hist +4 Platform/GFX →Feature Planning
- 17:5417:54, 15 May 2013 diff hist +31 Platform/GFX →Feature Planning
10 May 2013
- 21:2521:25, 10 May 2013 diff hist +3,870 N Platform/GFX/2013-May-13 Created page with "* Every second Monday at 2:30 PM US/Pacific Time * +1 650 903 0800 x92 Conf# 99366 * +1 416 848 3114 x92 Conf# 99366 * +1 800 707 2533 (pin 369) Conf# 99366 (toll free, Skype)..." current
- 21:2421:24, 10 May 2013 diff hist +43 Platform/GFX →Team Meetings
4 May 2013
- 03:1603:16, 4 May 2013 diff hist 0 Platform/GFX/2013-May-6 →Urgent Bug Triage
- 03:1103:11, 4 May 2013 diff hist +3,870 N Platform/GFX/2013-May-6 Created page with "* Every second Monday at 2:30 PM US/Pacific Time * +1 650 903 0800 x92 Conf# 99366 * +1 416 848 3114 x92 Conf# 99366 * +1 800 707 2533 (pin 369) Conf# 99366 (toll free, Skype)..."
- 03:1103:11, 4 May 2013 diff hist +41 Platform/GFX →Team Meetings
13 April 2013
- 14:2114:21, 13 April 2013 diff hist +3,870 N Platform/GFX/2013-April-22 Created page with "* Every second Monday at 2:30 PM US/Pacific Time * +1 650 903 0800 x92 Conf# 99366 * +1 416 848 3114 x92 Conf# 99366 * +1 800 707 2533 (pin 369) Conf# 99366 (toll free, Skype)..."
- 14:2014:20, 13 April 2013 diff hist +47 Platform/GFX No edit summary
10 April 2013
- 16:0516:05, 10 April 2013 diff hist −9,666 Platform/GFX/DeferredGPUs Replaced content with "This page moved to MobileGPUs as we realized that it was more useful to have a page for all mobile GPUs." current
- 16:0416:04, 10 April 2013 diff hist +9,798 N Platform/GFX/MobileGPUs Created page with "Everybody's heard stories about Mobile GPUs being different from desktop GPUs in that they do "deferred" rendering instead of "immediate" rendering. Do we actually know what ..."
- 16:0316:03, 10 April 2013 diff hist −4 Platform/GFX →Feature Planning
9 April 2013
- 18:0018:00, 9 April 2013 diff hist +223 Platform/GFX/DeferredGPUs →Misc mobile GPU performance topics
- 16:2016:20, 9 April 2013 diff hist 0 Platform/GFX/DeferredGPUs →Always call glClear immediately after glBindFramebuffer
- 16:2016:20, 9 April 2013 diff hist −2 Platform/GFX/DeferredGPUs →Draw-calls are expensive
- 16:1816:18, 9 April 2013 diff hist +2 Platform/GFX/DeferredGPUs →Draw-calls are expensive