Firefox/Planning/2013-08-28
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Full Query
Planning Meeting Details
- Wednesdays - 11:00am PT, 18:00 UTC
- Mountain View Offices: Warp Core Conference Room
- Toronto Offices: Finch Conference Room
- irc.mozilla.org #planning for backchannel
- (the developer meeting takes place on Tuesdays)
Video/Teleconference Details - NEW
- 650-903-0800 or 650-215-1282 x92 Conf# 99696 (US/INTL)
- 1-800-707-2533 (pin 369) Conf# 99696 (US)
- Vidyo Room: ProductCoordination
- Vidyo Guest URL
REMEMBER
These notes are read by people who weren't able to attend the meeting. Please make sure to include links and context so they can be understood.
Actions from Last Week
Schedule & Progress on Upcoming Releases
Firefox Desktop
Current Releases
Beta (147)
Aurora (54)
Nightly (148)
Firefox Metro
Iteration #13 - Completed
- Team completed 50 story points across 26 features which resulted in a decreased average team velocity of 63 story points per iteration.
- The decrease in average team velocity expanded the development complete forecast from Iteration #16 to Iteration #17 - October 28, 2013.
- An evaluation will be conducted at the end of Iteration #14 if alternative strategies will be necessary for the Metro Preview Release.
- QA achieved 99% coverage for the regression testing across Iterations #1 - #12.
- Team achieved a 1% increase in their QA Pass Rate and a 1% decrease in their QA Fail Rate.
Iteration #14 - August 27 - September 10
20 Total; 0 Open (0%); 9 Resolved (45%); 11 Verified (55%);
Firefox Mobile
Current Releases
Beta (147)
Aurora (54)
Nightly (148)
Developer Tools
Feedback Summary
Desktop
Mobile
UX & User Research
Market Insights from the Product Marketing Strategy Team
Marketing, Press & Public Reaction
PR
"Mozilla is taking new steps to make its mobile browser better anticipate what people might want to see when they start Firefox or tap its address bar.” - Stephen Shankland, CNET
- Firefox for Android gets new 'awesomescreen' interface, CNET
- Mozilla previews new, cleaner Firefox for Android UI on Nightly build, Engadget
Questions, Comments, FYI
- Game Benchmarking Project producing first vetted results
- Project measures benchmarks across different platforms we support on a weekly basis.
- We currently test on Firefox and Chrome but intend to include all significant competitors.
- Data is being gathered to help with both snapshots of current status and trend analysts per benchmark to track regressions and progress.
- Games team is working with the Ateam to make this happen and we now have our first weeks results, Android only so far.
- NOT yet for public use, we would like to have more data points before we send this out to the world to be sure the results are credible.
- Data is available via a Mozilla wide shared Google Drive folder currently. In the short term, you need a mozilla.com account to access it but once it's vetted as being solid, we will make that public.
- To request benchmarks be added to the project, please contact Alan Kiligman or join us at one of the project meetings
- Project Charter and Meeting Times
- Share Link: Benchmark Results