Platform/GFX/2010-Jun-28
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Project Updates
- GFX
- Hardware Acceleration
- Electrolysis
Status Updates
- Joe
- Last week:
- This week:
- Jeff
- Last week:
- Finished up D2D clipping work
- The correctness patch is done
- I have some performance working coming
- Did reviews for various things
- Finished up D2D clipping work
- This week:
- guimark2
- demo
- Last week:
- John
- Last week:
- This week:
- Bas
- Last week:
- This week:
- BenWa
- Last week:
- Mac OOPP:
- bug 559228 - Crash reporting. Pushed back to beta2.
- qcms:
- Gathered useful testing profiles (invalid, parametric, special CLUT cases)
- Built a regression suite: [1]
- Not a webapp, static pages showing performance and differences visually.
- Found the mysterious (x2 factor). Proper transformation matrix gives us up to only 3 difference per pixel.
- Mac OOPP:
- This week:
- qcms:
- Finish mAB transformations.
- Work on parametric curves.
- qcms:
- Last week:
- Benoit
- Last week:
- bug 557423: Quake2-GWT: worked with Barak Gross to make it work in Minefield; profiled it with 'perf' (linux profiler); discussed results with JS people; part of it is that doubles, being created on the heap, are slow and make the GC suffer; that part should be fixed by the fatvals branch; another part is that a lot of code isn't currenlty getting traced.
- bug 555798 Safe integers: worked with Jeff to get a good SafeInt class done. Useful e.g. to compute buffer sizes in gfx/ and in WebGL, and to check that offsets are in range in WebGL.
- bug 573705 Tex[Sub]Image2D improvements: support the ImageData signature, fix a bug with 16bpp textures.
- In the course of fixing bug 573705, general improvements in our enum validation functions.
- This week:
- More WebGL stuff.
- Last week:
Infrequent / Irregular attendees
- Bobby
- Last week:
- This week:
- Rob
- Last week:
- This week:
- Jim
- Last week:
- This week: