Summit2008/Sessions/Proposals/History & Future: Imagining the Web Browser of 2015: Difference between revisions

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     *  A. Miner improvements: Integrating CSS style | fingerprint identification
     *  A. Miner improvements: Integrating CSS style | fingerprint identification


Now: Browser's visual style never change; Users cannot remember users names and password.
'''Now''': Browser's visual style never change; Users cannot remember users names and password.


Mock-up A: Show how the browser embed with different sites' CSS style; Show user tap the screen to log into a website(mock-up pictures)
'''Mock-up A''': Show how the browser embed with different sites' CSS style; Show user tap the screen to log into a website(mock-up pictures)


     * B. Social interaction
     * B. Social interaction


Now: Software/Digital devices are mainly designed by cost-reducing and benefits-increasing constrains, in a context of an individual use.
'''Now''': Software/Digital devices are mainly designed by cost-reducing and benefits-increasing constrains, in a context of an individual use.
Future: Observe in a way the breakdowns of social links and a standardization of the human taste and behaviors, make the individual very interchangeable.
'''Future:''' Observe in a way the breakdowns of social links and a standardization of the human taste and behaviors, make the individual very interchangeable.
 
'''
Mock-up B: Show the browser enhances inter-personal exchange and social share, including human computation on a social context(Scenario)
Mock-up B:''' Show the browser enhances inter-personal exchange and social share, including human computation on a social context(Scenario)




     * C. Aesthetics in user actions
     * C. Aesthetics in user actions


Now: When interacting with most existing softwares, our physical actions are still limited to pushing, sliding, and rotating. Current products ignore that we are capable of much more complex motor actions and thus do not fully tap our bodily skills. Consciously designing for human dexterity gives new aesthetic possibilities, which are still largely unexplored in design.
'''Now:''' When interacting with most existing softwares, our physical actions are still limited to pushing, sliding, and rotating. Current products ignore that we are capable of much more complex motor actions and thus do not fully tap our bodily skills. Consciously designing for human dexterity gives new aesthetic possibilities, which are still largely unexplored in design.


Future: Software/Digital products with self-powered, robotic parts, which are able to respond or even autonomously act through physical movements. The question now is whether such physical product movements could instead become a coherent part of human-product interaction, complementing existing forms of feedback such as displays and sound. Considering the coupling of user actions and product responses opens up a whole new design space in which factors such as rhythm, flow, timing, and richness of interaction play a role.
'''Future:''' Software/Digital products with self-powered, robotic parts, which are able to respond or even autonomously act through physical movements. The question now is whether such physical product movements could instead become a coherent part of human-product interaction, complementing existing forms of feedback such as displays and sound. Considering the coupling of user actions and product responses opens up a whole new design space in which factors such as rhythm, flow, timing, and richness of interaction play a role.


Mock-up C: Figure gesture controlling the browser(mock-up pictures)
'''Mock-up C:''' Figure gesture controlling the browser(mock-up pictures)


     * D. Mobility | Context awareness | Emotion | Personalization
     * D. Mobility | Context awareness | Emotion | Personalization
'''Now:'''For mobile device, The quality of service is low and that mobile applications are difficult to use...
'''Future:'''Natural and intuitive M-interaction and fit so well with the contexts of use that users feel no skill is required to use the associated mobile device, with the ability to present, and allow users to interact with, content in a customized and customizable fashion.Device knows about you and your life in a considerate way, allowing the user to establish a relationship with the device. (Device functions as a digital being?)


Now:For mobile device, The quality of service is low and that mobile applications are difficult to use...
'''Mock-up D''':Show how the browser knows about you and help you to finish daily routine tasks. (Scenario)
Future:Natural and intuitive M-interaction and fit so well with the contexts of use that users feel no skill is required to use the associated mobile device, with the ability to present, and allow users to interact with, content in a customized and customizable fashion.Device knows about you and your life in a considerate way, allowing the user to establish a relationship with the device. (Device functions as a digital being?)
 
Mock-up D:Show how the browser knows about you and help you to finish daily routine tasks. (Scenario)


     * E. Present my video demo.
     * E. Present my video demo.
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