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exploration, experimentation, iteration and share discovery. Taken together, Hive models and mechanisms provide a recipe for the spread of new ideas, tools, and digital media practices. Through participation in Hive, a community's civic and cultural organizations, business, entrepreneurs, educators and learners of all ages can build, shape, teach and learn together.
exploration, experimentation, iteration and share discovery. Taken together, Hive models and mechanisms provide a recipe for the spread of new ideas, tools, and digital media practices. Through participation in Hive, a community's civic and cultural organizations, business, entrepreneurs, educators and learners of all ages can build, shape, teach and learn together.


== Context and Rationale ==
== Attributes of Hive ==
In 2005, the John D. and Catherine T. MacArthur Foundation established a new grantmaking area in Digital Media and Learning. Representing an investment of more than $80 million, the effort is focused on understanding how digital media are changing the way young people learn, play, socialize and participate in civic life, as well as how institutions are adapting to these changes.




As part of this initiative, the Foundation invested in the creation of two Hive Learning Networks, one in New York City and the other in Chicago. The rationale behind Hive is two-fold: First, every day, young people move among learning experiences in a variety of environments. These environments—which can be formal or informal, physical or virtual—are increasingly defined by learners’ personal interests and social networks and less by geographic proximity. Second is the capacity of new technologies and media to provide the necessary integration and coordination between formal and informal education organizations within a community. When they are designed to link together, these multiple environments can create connected learning experiences in which youth can more easily participate in accessible, "anytime, anywhere" learning activities by pursuing their interests and working alongside their peers.
Each Hive city around the globe brings a unique local perspective to the entire network but shares the following attributes:
 
*'''Professional Learning Community:''' A community of youth-serving organizations committed to testing new ideas to initiate a Connected Learning framework
 
*'''City or Metropolitan Area Presence:''' A strong and credible voice representing the Hive vision for learning at important events
 
* '''Sustainability:''' A sustainability and financing plan to support Hive administration and innovative programs
* '''Programming and Shared or Open Assets:''' The regular  development of innovative learning programs and activities that  contribute to a pool of shared and open assets for others to use and  remix.  
* '''Youth:''' Young people willing and able to participate in Hive  programs and activities, and a commitment to launching a community of  youth to help advise on Hive operations and programs
 
* '''Research:''' A Hive will collect information through member communications, informal discussions and standardized data collection to ensure that the contributions of the Hive is working to improve learning to you
 
* '''Technology:''' A commitment to implementing a technology infrastructure that connects young people to one another and to mentors  for shared learning and critique, and to collecting real-time data about  activities for continued improvement. This may include specific tools  like digital badges as a way to value and make visible the learning that  takes place in informal spaces.
* '''Connected Learning Commitment:''' Active participation in [http://www.dmlhub.net Digital Media Learning] networks, discourses and communities.


== Core Values and Principles ==
== Core Values and Principles ==