Connected Devices Weekly Update/2016-11-17: Difference between revisions

Added Game ON! update
(Completed Abigail update)
(Added Game ON! update)
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! style="background:#00EC00;" | On Target
! style="background:#FFFF00;" | Challenged
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'''Engineering'''
'''Engineering'''
*Still investigating how to build a PCB to eliminate as many "loose" components as possible. Looking for an EE consultant to help with this.
*Lost a couple weeks' development effort waiting on the purchase of a 3D printer. Haven't found an EE resource yet but now have a lead. Most likely won't be enough time to get up to speed on using the printer and figuring out how to print a PCB for the game boards to be used in the Hawaii All Hands studies.
[[File:Game ON Prototype landscape.JPG|300px]]
*Will instead go with the backup plan of building the game base a different way. The board will not be as big as what we’d hoped. Trade-offs in how we’ll be able to position the LEDs. Working to figure out the size of the board. Still plan to build 2 boards for use in the studies being conducted with children at the Hawaii All Hands, but not much time remains to get them done.
 
*Test plan has been developed.
*Working to improve the sensitivity of the Halls sensors after eliminating relays.
[[File:Game ON board lit.png|500px]]
*Made the spinner wireless, but it takes a lot of battery power so investigating best battery to use.
*Submitting a P.O. to purchase a 3D printer.  
*Looking at other games that can be used with the prototype. Evaluating how checkers might be adapted and creating a new game that's based on a classic children's game.  
*Researching other games that can be used with the prototype.
*If you haven't seen the video that shows game play using the prototype, a [https://www.youtube.com/watch?v=5dGaiOGcQ9w&feature=youtu.be demo of the game board] has been recorded.
'''Research'''
*Continuing research into competitor products, possible game ideas.
*Met with the UX team and began a conversation about possible consumer segment change from kids to millennials.
'''Consumer Studies'''
'''Consumer Studies'''
*Working on plan to test the prototype with Mozilla kids and parents at the Hawaii work week. Will be able to test the technology and consumer reaction to how well it performs, as well as remote play.
*A member of the UX team has joined the Game ON! team and will help with the user studies in Hawaii, looking at the user experience in terms of how well it aligns with the value proposition.
*Team is consulting with the research team on development of a study to test consumer response to the product.
*Team received advice from the research team on development of the study.
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| [[Connected_Devices/Projects/Project_Lighthouse|Lighthouse]]  
| [[Connected_Devices/Projects/Project_Lighthouse|Lighthouse]]