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(Add details about the GPU and textures) |
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| Texture | | Texture | ||
| A buffer/surface that is used in many graphics operations, such as texture mapping. It can be 1, 2, or 3 dimensional. A 2 dimensional texture is most common and usually represents image data | | A buffer/surface that is used in many graphics operations, such as texture mapping. It can be 1, 2, or 3 dimensional. A 2 dimensional texture is most common and usually represents image data. Textures are most commonly used on the GPU or created to eventually be used on the GPU | ||
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| VBlank | | VBlank | ||
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