Platform/GFX/Jargon: Difference between revisions

Add details about the GPU and textures
(Add more jargon items)
(Add details about the GPU and textures)
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| Texture
| Texture
| A buffer/surface that is used in many graphics operations, such as texture mapping. It can be 1, 2, or 3 dimensional. A 2 dimensional texture is most common and usually represents image data
| A buffer/surface that is used in many graphics operations, such as texture mapping. It can be 1, 2, or 3 dimensional. A 2 dimensional texture is most common and usually represents image data. Textures are most commonly used on the GPU or created to eventually be used on the GPU
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| VBlank
| VBlank
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