Gecko:Layers: Difference between revisions

Add comparison with clutter and coreanimation
(Add comparison with clutter and coreanimation)
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   void Assign(ILayer *aLayer);
   void Assign(ILayer *aLayer);
  }
  }
== Comparison with other APIs ==
=== Clutter ===
ClutterActor - Every actor is a 2D surface positioned and optionally
transformed in 3D space. The actor is positioned relative to top left corner of
it parent with the childs origin being its anchor point (also top left by
default).
ClutterGroup - A group of Actors positioned relative to the group position
ClutterStage - a place where Actors are composited
=== CoreAnimation ===
CALayer - CALayer is the model class for layer-tree objects. It encapsulates the position, size, and transform of a layer, which defines its coordinate system. It also encapsulates the duration and pacing of a layer and its animations by adopting the CAMediaTiming protocol, which defines a layer’s time space.
CARenderer - renders a layer tree
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