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(→Jeff) |
(Add comparison with clutter and coreanimation) |
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void Assign(ILayer *aLayer); | void Assign(ILayer *aLayer); | ||
} | } | ||
== Comparison with other APIs == | |||
=== Clutter === | |||
ClutterActor - Every actor is a 2D surface positioned and optionally | |||
transformed in 3D space. The actor is positioned relative to top left corner of | |||
it parent with the childs origin being its anchor point (also top left by | |||
default). | |||
ClutterGroup - A group of Actors positioned relative to the group position | |||
ClutterStage - a place where Actors are composited | |||
=== CoreAnimation === | |||
CALayer - CALayer is the model class for layer-tree objects. It encapsulates the position, size, and transform of a layer, which defines its coordinate system. It also encapsulates the duration and pacing of a layer and its animations by adopting the CAMediaTiming protocol, which defines a layer’s time space. | |||
CARenderer - renders a layer tree | |||