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CloudServices/Sync/FxSync/Developer/ClientAPI

288 bytes added, 06:52, 9 December 2009
Installing your classes into Weave
} catch (e) {
//... etc ...
// In the latest Weave, You can register your engine in anywhere that you
// can access the Weave.Engines.register function. Please be noted that the
// parameter you passed should be the name of your engine, such as
// Weave.Engines.register(FooEngine), but not new FooEngine().
</pre>
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