User:David.humphrey/DemoIdeas: Difference between revisions

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* Find some uber-cool music/sounds for our demos
* Find some uber-cool music/sounds for our demos


===Corban===
====Corban====


Below is an outline of the various things I plan on accomplishing for the WWW2010 conference presentation.
Below is an outline of the various things I plan on accomplishing for the WWW2010 conference presentation.


====Choplifter====
=====Choplifter=====


I am currently working on getting choplifter.pjs game logic finished. Chopper, Projectile, Particle, Missile physics, and camera scrolling are working well. I still need to implement the following:
I am currently working on getting choplifter.pjs game logic finished. Chopper, Projectile, Particle, Missile physics, and camera scrolling are working well. I still need to implement the following:
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Game sound fx and audio will be implemented with our Audio API and PJSAudio using simple square wave generation and modulation.
Game sound fx and audio will be implemented with our Audio API and PJSAudio using simple square wave generation and modulation.
Lastly fine tune and polish the graphics.
=====Synthesizer=====
I feel that the synthesizer would demo quite well. It shows off the Audio Writer API as well as Javascripts potential to generate an audio signal and apply effects like envelopes, filters and modulation.
The current demo still has a lot of bugs, performance issues to work out which I plan on fixing as well as implement the following new features:
* Band Pass, High Pass IIR Filters (currently only has Low Pass)
* Filter Envelope (currently only has Amplitude Envelope)
* Low Frequency Oscillators (LFO) for pitch, amp, and frequency modulation.
Lastly I plan on creating better graphics so it looks more like a synth and sequencer you would see in Propellerheads Reason.
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