TPEGFX/2016-10-18: Difference between revisions
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==Weekly Report== | ==Weekly Report== | ||
===ChihYi Leu=== | ===ChihYi Leu=== | ||
*{{bug|1309586}} | *{{bug|1309586}} - Assertion failure: false at WebGLContext.cpp:2274 | ||
** WIP | ** WIP | ||
*{{bug|1290831}} | *{{bug|1290831}} - Hit MOZ_CRASH(Unexpected error with MOZ_GL_DEBUG_ABORT_ON_ERROR. (Run with MOZ_GL_DEBUG_ABORT_ON_ERROR=0 to disable)) at GLContext.h:759 | ||
** Finding Solution | ** Finding Solution | ||
*{{bug|1304291}} | *{{bug|1304291}} - Assertion failure: [GFX1]: RGBX corner pixel at (0,0) in 1280x868 surface is not opaque: 0,0,0,0 | ||
** r- | ** r- | ||
===Daosheng Mu=== | ===Daosheng Mu=== | ||
* {{Bug|1299928}} - [webvr] Enumerate HTC Vive Controllers through the Gamepad API | |||
** land | |||
* {{Bug|1299929}} - [webvr] Support HTC Vive button inputs and analogue triggers in the Gamepad API | |||
** r+ | |||
* {{Bug|1299930}} - Support HTC Vive controller trackpads through the Gamepad API | |||
** wip | |||
** Need to confirm trackpads can be supported via Gamepad API existing button input & axes attributes. Otherwise, we have to propose a new attribute on Gamepad API. | |||
* {{Bug|1306415}} - [webvr] VRDisplay.getPose and VRDisplay.getFrameData must return the same values until the next VRDisplay.submitFrame | |||
** review | |||
===Ethan Lin=== | ===Ethan Lin=== | ||
* {{Bug|1303623}} - Parsing mask-clip/mask-origin: fill-box|stroke-box|view-box|no-clip values | * {{Bug|1303623}} - Parsing mask-clip/mask-origin: fill-box|stroke-box|view-box|no-clip values | ||
Latest revision as of 05:58, 18 October 2016
Weekly Report
ChihYi Leu
- bug 1309586 - Assertion failure: false at WebGLContext.cpp:2274
- WIP
- bug 1290831 - Hit MOZ_CRASH(Unexpected error with MOZ_GL_DEBUG_ABORT_ON_ERROR. (Run with MOZ_GL_DEBUG_ABORT_ON_ERROR=0 to disable)) at GLContext.h:759
- Finding Solution
- bug 1304291 - Assertion failure: [GFX1]: RGBX corner pixel at (0,0) in 1280x868 surface is not opaque: 0,0,0,0
- r-
Daosheng Mu
- bug 1299928 - [webvr] Enumerate HTC Vive Controllers through the Gamepad API
- land
- bug 1299929 - [webvr] Support HTC Vive button inputs and analogue triggers in the Gamepad API
- r+
- bug 1299930 - Support HTC Vive controller trackpads through the Gamepad API
- wip
- Need to confirm trackpads can be supported via Gamepad API existing button input & axes attributes. Otherwise, we have to propose a new attribute on Gamepad API.
- bug 1306415 - [webvr] VRDisplay.getPose and VRDisplay.getFrameData must return the same values until the next VRDisplay.submitFrame
- review
Ethan Lin
- bug 1303623 - Parsing mask-clip/mask-origin: fill-box|stroke-box|view-box|no-clip values
- wip
- bug 1310897 - Use ShadowLayerForwarder::IPCOpen() to replace other mShadowManager checks in ShadowLayerForwarder
- r?
- bug 1308394 - [e10s] OOM crash when trying to print SVG file
- r?
- bug 1310247 - WebGL 2.0 demo not work having useTransformFeedback enabled
- f?
Jerry Shih
Kevin Chen
- bug 1309829 - Remove redundant function call in nsBaseWidget::OnRenderingDeviceReset()
- land
- bug 1160157 - non device reset startup forced crash in mozilla::layers::SyncObjectD3D11::FinalizeFrame() - nightly and aurora only
- r?
- WIP
Morris Tseng
Peter Chang
Vincent Liu
- bug 1308619 - Assertion failure: false, at gfx/2d/DrawTargetSkia.cpp:1077 (from MediaEngineTabVideoSource::Draw) in debug build
- nical filed bug 1309200 to fix this issue.
- bug 1310064 - Crash in VerifyRGBXFormat in DrawTargetSkia.
- r?
- bug 1306890 - SEGV in SkBlitLCD16OpaqueRow_SSE2
- Can be reproduced with ASAN rel build. It is same case with bug 1309073 I created last week.
- The proposed patch was agreed by reviewer. But next skia upstream fixed this issue.
- bug 1305267 - MOZ_CRASH "iY0 == iY2" in [@S32_D32_constX_shaderproc]
- Study
Team
Rule of Thumb
Status code: debug/wip/PTO/feedback/review/land/study