Mofoallhands2012/strawman: Difference between revisions

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Strawman Webmaker Plan for 2013
==Strawman Webmaker Plan for 2013==
OR "Here is Where We Want to be in a Year"
<b>OR "Here is Where We Want to be in a Year"</b>


1. Webmaker is a "complete offering", defined as:


  * Tools oriented towards making + learning
<b>1. Webmaker is a "complete offering", defined as:</b>


  * Improved + unified IA/UX/UI/branding
* Tools oriented towards making + learning
* Improved + unified IA/UX/UI/branding
* Tools that support javascript (Thimble?)
* Goggles (or goggles elements) integration in Thimble and Popcorn
* Webmaker badges - created by Mozilla + others
* User accounts w/ dashboard/gallery/sharing
* Meaningful volunteer contribution teams
* Projects - more, more compelling, more frequently released, more authors


  * Tools that support javascript (Thimble?)
<b>2. Top tier user experience for making flowing seamlessly into contribution</b>


  * Goggles (or goggles elements) integration in Thimble and Popcorn
* Systems in place for scale: User-creation gallery w/ sharing, project submission infrastructure, l10n back-end and peer support
* Reposition our core events as collaborative maker/instructor/contributor events, leaving people to run smaller peer learning and live support events on their own.


  * Webmaker badges - created by Mozilla + others
<b>3. Solve peer support</b>


  * User accounts w/ dashboard/gallery/sharing
* Review models and define strategy
* Build/Buy infrastructure/platform (e.g., Stack Exchange, Army of Awesome)
* Robust offering for assessment with badges, assessment, mentoring


  * Meaningful volunteer contribution teams
<b>4. Broader reach - 10x users and contributors</b>


  * Projects - more, more compelling, more frequently released, more authors
* Uplevel self-directed making with active peer support in the product so people can find their way into making at webmaker.org. This is a major use case we will build for throughout the product.
* Consistent consumer marketing and campaigns
* Maximize use of Fx channels


 
=== Hack this strawman ===
2. Top tier user experience for making flowing seamlessly into contribution
* [https://fdn.etherpad.mozilla.org/strawman-hacked Etherpad] for hacking this strawman plan
 
* [https://fdn.etherpad.mozilla.org/strawman-questions Etherpad] for questions. If this is our plan, what do we need to work out together?
  * Systems in place for scale: User-creation gallery w/ sharing, project submission infrastructure, l10n back-end and peer support
  * Reposition our core events as collaborative maker/instructor/contributor events, leaving people to run smaller peer learning and live support events on their own.
 
3. Solve peer support
 
  * Review models and define strategy
  * Build/Buy infrastructure/platform (e.g., Stack Exchange, Army of Awesome)
  * Robust offering for assessment with badges, assessment, mentoring
 
4. Broader reach - 10x users and contributors
 
  * Uplevel self-directed making with active peer support in the product so people can find their way into making at webmaker.org. This is a major use case we will build for throughout the product.
  * Consistent consumer marketing and campaigns
 
  * Maximize use of Fx channels

Latest revision as of 14:29, 10 September 2012

Strawman Webmaker Plan for 2013

OR "Here is Where We Want to be in a Year"


1. Webmaker is a "complete offering", defined as:

  • Tools oriented towards making + learning
  • Improved + unified IA/UX/UI/branding
  • Tools that support javascript (Thimble?)
  • Goggles (or goggles elements) integration in Thimble and Popcorn
  • Webmaker badges - created by Mozilla + others
  • User accounts w/ dashboard/gallery/sharing
  • Meaningful volunteer contribution teams
  • Projects - more, more compelling, more frequently released, more authors

2. Top tier user experience for making flowing seamlessly into contribution

  • Systems in place for scale: User-creation gallery w/ sharing, project submission infrastructure, l10n back-end and peer support
  • Reposition our core events as collaborative maker/instructor/contributor events, leaving people to run smaller peer learning and live support events on their own.

3. Solve peer support

  • Review models and define strategy
  • Build/Buy infrastructure/platform (e.g., Stack Exchange, Army of Awesome)
  • Robust offering for assessment with badges, assessment, mentoring

4. Broader reach - 10x users and contributors

  • Uplevel self-directed making with active peer support in the product so people can find their way into making at webmaker.org. This is a major use case we will build for throughout the product.
  • Consistent consumer marketing and campaigns
  • Maximize use of Fx channels

Hack this strawman

  • Etherpad for hacking this strawman plan
  • Etherpad for questions. If this is our plan, what do we need to work out together?