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* 7-Digit Access Code: 5435555# | * 7-Digit Access Code: 5435555# | ||
* [https://etherpad.mozilla.org/mozlearning Etherpad] | * [https://etherpad.mozilla.org/mozlearning Etherpad] | ||
== Design Principles == | |||
The Principles guiding our work: | |||
* '''Learning to make by making. Less yak, more hack.''' | |||
** Built around tools and making exercises that 'help teach' | |||
** Learning is a byproduct of making | |||
* '''Hacking on things they care about at the core.''' | |||
** Support/encourage interest-based learning | |||
** Have meaningful, authentic making (vs. arbitrary tasks or overly sandboxed environments) | |||
** i.e. For StoryThing for journalists, we have them build out their stories online and in the process, learn HTML, CSS, etc. | |||
* '''More pathways == better. Avoid, and even fight, one prescribed way to learn.''' | |||
** Leverage existing content and pathways, don't reinvent the wheel where we don't have to. | |||
** Balance self-driven options, authority/faciliated options, peer options (Ultimately: choose your own adventure approach!) | |||
** Offer multimedia options where possible (online, offline, synchronous, asynchronous, etc.) | |||
** Support various levels / entry points (age, skill level, learning types, etc), embrace role fluidity | |||
* '''Support / encourage the social aspect.''' | |||
** Encourage social interaction, peer learning and sharing | |||
** Leverage peer assessments and mentorship +1 | |||
* '''Build in fun / play.''' | |||
** Explicit fun in cases where it makes sense, but also implicit fun (interest based learning) | |||
** Promote / support interest-driven learning | |||
** Capitalize on intrinsic motivations already existing | |||
* '''Embed assessments in the learning and learning in the assessments.''' | |||
** Be innovative about assessment - honor the nature of the learning experience / making | |||
** Authentic and relevant assessments built into the learning experience | |||
** People should be able to learn more through taking the assessment as well as assessing other people's work | |||
* '''Support graceful degradation - Fail well''' | |||
** Help users when they get stuck. -- and make it as easy as possible for their friends (or volunteers) to help them out when this happens | |||
** Build in trial and error as much as possible | |||
** Congratulate people for failing; congratulate people for trying alternative methods | |||
* '''Build in recognition.''' | |||
** Legitimize this learning - make it count beyond the learning experience | |||
** Build badges into our learning experiences | |||
* '''Design for extensibility / scale beyond ourselves.''' | |||
** Make it easy to run events around learning content - event kit + plug and play content | |||
** Modularity | |||
** Mentorship and teach the teachers, nurture a community that can run itself | |||
* '''Reveal the universe.''' | |||
** Show people everything there is to learn and how - let them see where they fit into it and where they can go. | |||
* '''Produce consumer grade web experiences and software.''' | |||
** High quality, authentic experiences | |||
== Roadmap == | == Roadmap == | ||
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