Confirmed users
14
edits
(Fix typo in 'speed'.) |
|||
| Line 28: | Line 28: | ||
* Stage3D in Flash 11 | * Stage3D in Flash 11 | ||
* XNA 3D in Silverlight 5 | * XNA 3D in Silverlight 5 | ||
* Unity3D | |||
These graphics APIs are very comparable since they stay very close to OpenGL ES 2.0 functionality (or Direct3D equivalent). WebGL has some extra flexibility and advanced features (more general shaders than Flash and Silverlight, bigger textures than Silverlight, etc). WebGL does not yet have compressed textures, however this is under discussion. | These graphics APIs are very comparable since they stay very close to OpenGL ES 2.0 functionality (or Direct3D equivalent). WebGL has some extra flexibility and advanced features (more general shaders than Flash and Silverlight, bigger textures than Silverlight, etc). WebGL does not yet have compressed textures, however this is under discussion. | ||