Contribute/Graphics: Difference between revisions

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Suggestion: Use the [http://www.mozillians.org mozillians.org contributor directory] to help.  Communicate through your team's channels and encourage people to sign up and group themselves with a common team tag.
Joe Drew, Mozilla employee
Jeff Gilbert, Mozilla employee
Benoit Girard, Mozilla employee
Florian Haenel, non-Mozilla-employee, employed by a german consultancy
Benoit Jacob, Mozilla employee
Ali Juma, Mozilla employee
Chris Lord, Mozilla employee
Jeff Muizelaar, Mozilla employee
Oleg Romashin, non-Mozilla-employee, employed by Nokia
JP Rosevear, Mozilla manager
Bas Schouten, Mozilla employee
Doug Sherk, Mozilla intern
Matt Woodrow, Mozilla employee
 
We don't really have any volunteer at the moment, at least until very recently. There are a few new people currently working on mentored bugs, but this is too recent to know if they'll stick around.
 
There is a major volunteer contributor, Ms2ger, who works on Canvas stuff, but that's not really Graphics per se.
 
We started https://wiki.mozilla.org/Platform/GFX/Meet already; will file bugs to get the Mozillians directory to cover all our needs.


=Define Contribution Opportunities=
=Define Contribution Opportunities=
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Q: Can you point someone interested in contributing to your project to a list of available contribution opportunities?
Q: Can you point someone interested in contributing to your project to a list of available contribution opportunities?


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A: We started https://wiki.mozilla.org/Platform/GFX/Contribute already, with in particular [http://bit.ly/vpiHea this link] to find Graphics mentored bugs. So we're on track with that.
 
Suggestion: Look at what your team's needs are and what gaps you have in staffing to come up with a list of contribution opportunities. Capture those on a wiki page, in bugs, as role descriptions in Jobvite or whatever makes sense for your community.


=Map Contribution Paths=
=Map Contribution Paths=
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Q: Are there clearly understood steps someone can follow to go from knowing nothing about your project to successfully contributing?
Q: Are there clearly understood steps someone can follow to go from knowing nothing about your project to successfully contributing?


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A: We're trying to document that on https://wiki.mozilla.org/Platform/GFX/Contribute .
 
Suggestion: In addition to just documenting these steps, look for a simple 5-minute task that someone can take to get started (for example, signing up for Bugzilla if they are interested in coding) and also figure out where in the process you can add a mentor to help people.


=Establish Goals and Metrics=
=Establish Goals and Metrics=
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Q: What goals does your team have for bringing in new contributors and how can you measure if you are successful?
Q: What goals does your team have for bringing in new contributors and how can you measure if you are successful?


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A: I think the only metric that matters is how many new 'core' contributors we get (and how long they stick around). Quality, not quantity. A contributor who'd contribute 1 or 2 patches and then disappear, would not repay for the investment made to teach him stuff. So 'number of patches' and 'number of contributors' are not the important metrics; 'number of core contributors' is.
 
Suggestion: Write down what you think would be helpful to track even if it isn't possible to get that data today.  We'll work on implementing dashboards when we know what data we want.
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