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m (→Bruce Sun) |
(→ChihYi Leu: Update) |
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| Line 24: | Line 24: | ||
** land | ** land | ||
* WebGL Stability | * WebGL Stability | ||
** Investigate ANGLE crash described in {{Bug| | ** Investigate ANGLE crash described in {{Bug|1354997}} | ||
*** UPDATE: It is an ANGLE bug, we reported it to Google and they have fixed it, but cherry-picking the fix will result in various conformance fails. Now we are investigating this issue and considering updating ANGLE to 3118. | |||
** (done) {{Bug|1298285}} - Intermittent dom/canvas/test/webgl-conf/generated/test_conformance__context__context-release-upon-reload.html | getError expected: NO_ERROR. Was CONTEXT_LOST_WEBGL : Should be no errors | |||
*** An OOM failure only happens in win32 non-e10s mode, will be disable in the future. | |||
* WebGL perf | * WebGL perf | ||
** (done) {{Bug|1355430}} - [WebGL Mochitest] Add Mochitest to test Video Fast-path uploading | ** (done) {{Bug|1355430}} - [WebGL Mochitest] Add Mochitest to test Video Fast-path uploading | ||
*** land | *** land | ||
** demo profiling | ** demo profiling (done) | ||
** Make a perf to allow webapps disable WebGL validation | ** Make a perf to allow webapps disable WebGL validation (canceled) | ||
** https://bugzilla.mozilla.org/show_bug.cgi?id=1207170 (1) | ** https://bugzilla.mozilla.org/show_bug.cgi?id=1207170 (1) | ||
* WebVR testing (Blocked by WebVR development) | * WebVR testing (Blocked by WebVR development) | ||
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*** {{Bug|1311802}} - [webvr] Implement Mochitest: onvrdisplaydeactivate should only trigger for content that is presenting | *** {{Bug|1311802}} - [webvr] Implement Mochitest: onvrdisplaydeactivate should only trigger for content that is presenting | ||
**** land | **** land | ||
*** {{Bug| | * WebVR Controller | ||
*** | ** {{Bug|1358064}} -Refactor fire event functions in GamepadManager (done) | ||
*** land | |||
* TODO | * TODO | ||
** (done) update bugzilla more frequently | ** (done) update bugzilla more frequently | ||
edits