TPEGFX/2017-Q3
From MozillaWiki
< TPEGFX
Contents
GFX Topics(from high to low priority)
- gfx Stability
- Quantum Rendering(FF57 Aurora on 8/7)
- Canvas 2D perf(google sheet/streaming)
- DisplayList(layout related work)
- Paint correctness(buglist)
- Any layout works, ex: perf/CSS properties
Goal
ChihYi Leu
- [TODO]WebVR
- bug 1371190 - Update ANGLE to chromium/3229
- Landed
- [TODO]Layers-free
- bug 1386162 - Support nsDisplayClearBackground in layers-free mode
- landed
- focus try failures with Layers-free
- bug 1386162 - Support nsDisplayClearBackground in layers-free mode
- [Done]WebGL stability
- bug 1319160 - Intermittent test_webgl_disjoint_timer_query.html | Time elapsed query is available immediately after flush and event loop tick.
- land
- bug 1319160 - Intermittent test_webgl_disjoint_timer_query.html | Time elapsed query is available immediately after flush and event loop tick.
Daosheng Mu
- WebVR
- VR process (TBD)
- bug 1392216 - Implement VR listener thread for listening devices change (done)
- Follow-up (done)
- bug 1384865 - OpenVR VRDisplay position is on the floor
- bug 1382114 - Update openvr to 1.0.9
- bug 1397397 - vrdisplayconnect / vrdisplaydisconnect not firing on Vive / OpenVR
- bug 1352520 - Add GeckoProfiler Labels for WebVR
- Gamepad (done)
- bug 1375816 - displayId for Gamepad of the VRDisplay
- bug 1382123 - SteamVR Knuckles support for VRController
- bug 1352410 - Add a preference to enable or disable haptic feedback for gamepads
- bug 1383110 - Controllers are positioned inside the headset
- bug 1389227 - Crash in InvalidArrayIndex_CRASH | mozilla::gfx::VRSystemManagerOpenVR::StopVibrateHaptic
- bug 1402749 - WebVR: Assertion failure: !listeners.IsEmpty() [@mozilla::dom::GamepadManager::NewConnectionEvent]
- Telemetry (done)
- bug 1306156 - [webvr] Use telemetry for tracking usage of WebVR API
- bug 1392476 - Add dropframe telemetry for WebVR
- Dashboard, https://mozvr.com/moz-vr-telemetry/
- Enable tests for WebVR on Mac (done)
- bug 1383907 - Enable WebVR tests on macOS
- VR process (TBD)
- [TODO] WebVR backlog for Q4 or 2018
- get perf/fps from Telemetry
- video card from Telemetry
- VR process with Rust
- Think about gfxCrititalNote from crash-stat
- sync after 8/15 WebVR meetup
- WebGL (done)
- bug 1359055 - WebGL2: Upload of compressed textures from PBO fails
- bug 1398404 - Assertion failure: IsCurrent(), at gfx/gl/GLContext.h:672
- Others (done)
- Talk at Mozilla Taipei developer day
Ethan Lin
- Layers-Free
- Add Basic Infrastructure
- Support mask function
- Support filter function
- Support fallback path
- Add invalidation mechanism for fallback
- Investigate failures on try server
- [TBD]Investigate SVG performance issues
- Debug tool
- Have a better to way to debug layers-free display problems
- Turn on advanced background image by default
- Prepare and mentor topics for newcomers
Jerry Shih
- WR improvement
- Handle big size image - https://github.com/servo/webrender/pull/1533
- Handle long text in WR - https://github.com/servo/webrender/pull/1597
- Handle shmem mapping failed case in WR - https://github.com/servo/webrender/pull/1668
- Export WR texture maximum size to gecko - https://github.com/servo/webrender/pull/1566
- bug 1357299 - video directx nv12 texture support in gecko
- bug 1388240 - video directx planar-ycbcr texture support in gecko
- Resolve Quantum flow related bug
- bug 1368531 - dispatch font loading to idle thread.
- bug 1349991 - skip the DidComposite() message for non-updated layer tree.
- Stability
- Build up a group to triage the crash bug per week and fix them - https://wiki.mozilla.org/TPEGFX/Bugs#GFX_stability
- bug 1379995 - webgl deleteBuffer crash.
- bug 1369677 - shmem mapping failed crash.
- mentor
- Handle the device-reset problem in video case - bug 1390452 - handle the device-reset problem in video case.
- TODO (mid of Jan review first two itmes)
- breackdown every item into one small bug(less than one month)
- mentor topics
- Team influence
Kevin Chen
- gfx Stability
- TDR
- [Done] bug 1364563 - Compositor process fails to composite layers from a content process
- [Done] bug 1386182 - Should set FeatureState after EnableByDefault() in gfxWindowsPlatform::InitializeD3D11Config
- Handle Video TDR
- [Done] bug 1390452 - Handle TDR when video is playing
- [TBD]TDR fallback refactor
- unify the recovery path of 'killGPU' and 'device reset'
- Stability triage
- [Done] bug 1351349 - Crash in igd10iumd32.dll | CContext::EmptyOutAllDDIBindPoints
- [Done] bug 1362321 - Crash in gfxPlatform::Init
- focus WR-stability
- TDR
- WR
- focus on try failures of Quantum Render
- [Done] bug 1392470 - Add wr support for nsDisplayButtonBoxShadowOuter
- [Done] bug 1396492 - Support uniform radius for nsDisplayBoxShadowInner
- [Done] bug 1393376 - Handle the filter's invalidation in layers-free mode
- focus on try failures of Quantum Render
- TODO
- breackdown every item into one small bug(between two week or less than one month)
- frequently bugzilla updates
Morris Tseng
- Layers-free
- Item conversion
- Image support (done)
- Canvas support (done)
- mix-blend-mode support (done)
- CSS animation won't start (done)
- Perspective support (done)
- Filter fallback path (done)
- WebRenderUserData refinement (done)
- Transform3d tests fix (almost done, only 2-3 left)
- Support backface:hidden (done)
- Discuss how we handle after paint event.
- Item conversion
- Retained DL
- Fix test failure in webrender. (done)
- WR improvement
- Add backface:hidden support. (done)
- Fix some transform 3d bugs. (done)
- Table refactor regression (done)
- [TODO] follow up with QA support
- [TODO] Mentoring.
Peter Chang
- OMTA
- Works in compositor side
- [Done]Add sampleanimation(bug 1345017) ~ two weeks
- [Done]enable WebRender OMTA by default(bug 1358437)
- Support OMTA testing flow
- move OMTA testing methods into share sub-protocol(bug 1316906)
- Works in compositor side
Vincent Liu
- gfx Stability
- bug 1367689 - [Done] Make Wrench work with gecko
- bug 1371546 - [Done] Intermittent short.mp4.lastframe.html,test_WaitingToEndedTransition_mp4.html,test_selftest.html | application crashed [@ mozilla::wr::RenderTextureHost::~RenderTextureHost]
- bug 1379545 - [Done] Start up crash with combination of WR.enable, WR.force-angle=false
- bug 1374254 - [Done] Crash in RtlpWaitOnCriticalSection | RtlpEnterCriticalSectionContended | RtlEnterCriticalSection | CUseCountedObject<T>::UCReleaseUse
- bug 1386487 - [Done] Crash in CContext::ID3D11DeviceContext1_Map_<T>
- bug 1390401 - [Done] Fix typo of ENABLE_WR_RENDERING to ENABLE_WR_RECORDING.
- bug 1399006 - [Working] stylo: Fatal Assertion dropping CachedBorderImageData during servo traversal
- [TODO] local testing for device-reset under non-e10s
- A workable testing flow with Dxcap in local.
- Use cases under device-reset testing.
- [Pending after local testing]bug 1379911 - [Working] Device Reset Testing.
- [TODO] try server
- Verified Dxcap.exe behavior on try server.
- callback or event communication between test case and Reftest.jsm
- Accurately to run DxCap.cpp in specific time slot.
- [TODO] try server
- [TODO Need breakdown]gfx labeling
- bug 1356956 - Label the messages under PCompositorBridge
- TODO (senior engs)
- breakdown every item into one small bug(less than one month)
- mentor topics
- Team influence
- Solid gfx triage/crash improvement plan
- Triage flow
- Hold a triage meeting to go through triage.(Optional)
open qusetion
- TODO (senior engs)
- breackdown every item into one small bug(less than one month)
- mentor topics
- Team influence