Labs/Ubiquity/Usability/Usability Testing/UI Triangulation
UI Triangulation
UI triangulation has to do with making sure that usability issues are supported with good evidence as to their impact on users. This ensures that they receive earlier and higher priority in the overall development cycle and prioritize the bad ones.
This is generally done using data collection points such as Trac tickets, Get Satisfaction tickets, traditional usability testing, mailing group messages, and server statistics. Generally the analytics (server stats, volume of trac tickets, volume of GSFN complaints, % of usability testers, etc) are used to quantify the frequency of the problem. The raw data can also be used for severity (exit points on web sites, etc) but the content must be examined as well to determine how detrimental the issue is.
Rankings
Severity + Frequency + human factoring = Priority
Severity
- S4 = Makes Ubiquity either inaccessible or broken
S3= There is no S3!- S2 = Minor loss of data or deterrent to use
- S1 = Annoyance
There is no S3 otherwise S2 + F1 = Major even though it is a minor problem effecting a small % of the population.
Frequency
- F1 = 1-25%
- F2 = 26%-50%
- F3 = 51%-75%
- F4 = 76%-100%
Priority
- P6 = Blocker
- P5 = Critical
- P4 = Major
- P3 = Minor
- P2 = Trivial