XBL:Dynamically Applied Shadow Trees
Jump to navigation
Jump to search
One of the concerns I have with the current XBL2 specification is the way the (cloned) shadow tree is constructed and reconstructed. Instead of having a single shadow tree that is constructed from all the attached bindings, and reconstructed when a binding is attached or removed, I believe that there should be a cloned shadow content subtree for each binding which is then combined dynamically at runtime by the implementation.