User:Paper

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aka ArronM on Bugzilla, and paper%animecity.nu on Mozilla's cvs.


Coding Contributions

- gfx/imagelib, mostly windows

- GIF handling


Plans

You could say I'm stuck in the past. I'm not working on the new Cairo implementation, and I prefer to fix up the older (and well tested and hardened) gfx code. In no particular order, my vague plans are:


gfxImageFrame/nsImageXxx

  • Cleanup, Maintenance, Documentation
  • Play with image resizing


Decode LZW GIF frames on the fly

  • saves memory
  • LZW decompression should be pretty fast. For fast animating GIFs, however, we should still decompress on load.
  • Requires a lot of GIF decoder cleanup before I start


Canvas

  • I wouldn't mind trying to implement CanvasRenderingContext via GDI+


Learn the SVG code

  • stalking tor